Bloody Accel: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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== Skill Information == | == Skill Information == | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill<br>Level''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial Damage<br>(Physical)''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Initial Damage<br>(Physical)''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=4 {{!}} '''Bloody Accel''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage<br>Increase''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage<br>Increase''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP<br>Drained''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP<br>Drained''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Leg Wound<br>Duration''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Leg Wound<br>Duration''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
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{{!}} align=center rowspan=7 {{!}} 20% | {{!}} align=center rowspan=7 {{!}} 20% | ||
{{!}} align=center rowspan=2 {{!}} 6% | {{!}} align=center rowspan=2 {{!}} 6% | ||
{{!}} rowspan=7 {{!}} 5 Seconds | {{!}} align=center rowspan=7 {{!}} 5 Seconds | ||
{{!}} rowspan=7 {{!}} 30 Seconds | {{!}} align=center rowspan=7 {{!}} 30 Seconds | ||
{{!}} align=center rowspan=7 {{!}} 250 MP | {{!}} align=center rowspan=7 {{!}} 250 MP | ||
{{!}} rowspan=7 {{!}} 30 Seconds | {{!}} align=center rowspan=7 {{!}} 30 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | {{!}} 2 | ||
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{{!}}} | {{!}}} | ||
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==Tips and Details== | ==Tips and Details== | ||
*[[Bloody Accel]] is unlocked through the [[SQ_guide|High Branch Skill Quest]]. | *[[Bloody Accel]] is unlocked through the [[SQ_guide|High Branch Skill Quest]]. | ||
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==Updates== | ==Updates== | ||
1/17 KR: | * 1/17/2013 KR: | ||
*Buff now affects all actives along with normal moves. | ** Buff now affects all actives along with normal moves. | ||
{{STSkills}} | {{STSkills}} | ||
[[Category:Sword_Taker_Skills]] | [[Category:Sword_Taker_Skills]] |