Juggernaut Buster: Difference between revisions

Not sure about the defense ignore, given SoV is also supposed to make it ignore defense...
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(Not sure about the defense ignore, given SoV is also supposed to make it ignore defense...)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Defense<br>Ignore !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown  
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown  
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Whirlwind !! Knockback !! Whirlwind !! Knockback  
! Whirlwind !! Knockback !! Whirlwind !! Knockback  
|-
|-
| align="left" | 45  || 263% || 4302% || rowspan=2 | 100% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| align="left" | 45  || 263% || 4302% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced] || 316% || 5162%
| align="left" | [Enhanced] || 316% || 5162%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Defense<br>Ignore
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Whirlwind !! Knockback
! Whirlwind !! Knockback
|-
|-
| align="left" | 45  || 74% || 1234% || rowspan=2 | 25%
| align="left" | 45  || 74% || 1234%
|-
|-
| align="left" | [Enhanced] || 89% || 1481%
| align="left" | [Enhanced] || 89% || 1481%
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== Updates ==
== Updates ==
*04/20/2015 (KR)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
|- style="background:{{ColorSel|CharLight|Elesis}}"
*09/03/2015 (KR)
! colspan=2 | Date !! colspan=2 | Changes
**Movement speed and hit speed increased while casting, black hole effect added to the slow strike.
|- style="background:{{ColorSel|CharLight|Elesis}}"
**Ignores defense, decrease received damage effects and damage reduction stat when casting during Sword of Victory.
! KR !! NA !! PvE !! PvP
*10/29/2015 (KR) / 03/16/2016 (NA)
|-
**PvP modifier added.
| 04/20/2015 || - || colspan=2 align="left" |
**"'''Awakened'''" attribute, Juggernaut Buster - Tempest's damage error fixed.
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*11/16/2016 (KR)
|-
**Damage decreased.
| 09/03/2015 || - || colspan=2 align="left" |
**PvP modifier reduced.
{{buff|Movement speed and hit speed increased while casting.}}
*01/25/2017 (KR)
{{buff|Black hole effect added to the slow strike.}}
**Damage decreased.
|-
*03/30/2017 (KR) / 04/12/2017 (NA)
| rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |
**PvP: Ignore 25% of Defense.
*"'''Awakened'''" attribute, Juggernaut Buster - Tempest's damage error fixed.
*04/27/2017 (KR)
|-
**PvE damage increased.
| align="left" |
*07/13/2017 (KR) / 07/26/2017 (NA)
*None
**'''Awakened''' trait changed to '''Heavy'''.
| align="left" |
*11/02/2017 (KR) / 11/15/2017 (NA)
{{nerf|Modifier added.}}
**Damage decreased.
|-
*04/05/2018 (KR) / 04/18/2018 (NA)
| rowspan=2 | 11/16/2016 || rowspan=2 | - || colspan=2 align="left" |
**Damage increased.
{{nerf|Damage decreased.}}
|-
| align="left" |
*None
| align="left" |
{buff|Modifier reduced.}}
|-
| 01/25/2017 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 04/27/2017 || - || align="left" |
{{buff|Damage increased.}}
| align="left" |
*None
|-
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" |
*'''Awakened''' trait changed to '''Heavy'''.
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{buff|Damage increased.}}
|}
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