Atomic Blaster: Difference between revisions
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__NOTOC__ | |||
<div style="float: right;">{{#ev:youtube|XSxLlYLq1d8|300}}</div> | <div style="float: right;">{{#ev:youtube|XSxLlYLq1d8|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Atomic Blaster.PNG]] | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Atomic Blaster.PNG]] | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Eve takes a backstep pulling out an atomic machine gun and fires it in an upward arc, launching enemies. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Eve takes a backstep pulling out an atomic machine gun and fires it in an upward arc, launching enemies. | ||
|} | |} | ||
<br> | |||
== Requirements == | == Requirements == | ||
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<br> | |||
== Skill Information == | == Skill Information == | ||
{{VersionTabs | {{VersionTabs | ||
|NA= | |NA= | ||
{{{!}} cellspacing= | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Skill Level''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Damage(Magical)''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Max Hits''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''MP Usage''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Normal''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Awaken''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
{{!}} align= | {{!}} align=center {{!}} 48% | ||
{{!}} align= | {{!}} align=center {{!}} 75% | ||
{{!}} align= | {{!}} align=center rowspan=7 {{!}} 12 | ||
{{!}} align= | {{!}} align=center rowspan=7 {{!}} 100 MP | ||
{{!}} rowspan= | {{!}} rowspan=7 {{!}} 5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | {{!}} 2 | ||
{{!}} align= | {{!}} align=center {{!}} 58% | ||
{{!}} align= | {{!}} align=center {{!}} 90% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | {{!}} 3 | ||
{{!}} align= | {{!}} align=center {{!}} 68% | ||
{{!}} align= | {{!}} align=center {{!}} 105% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | {{!}} 4 | ||
{{!}} align= | {{!}} align=center {{!}} 77% | ||
{{!}} align= | {{!}} align=center {{!}} 120% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | {{!}} 5 (M) | ||
{{!}} align= | {{!}} align=center {{!}} 92% | ||
{{!}} align= | {{!}} align=center {{!}} 142% | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | {{!}} 6 | ||
{{!}} align= | {{!}} align=center {{!}} 106% | ||
{{!}} align= | {{!}} align=center {{!}} 164% | ||
{{!}}- | {{!}}- | ||
{{!}} 7 | {{!}} 7 | ||
{{!}} align= | {{!}} align=center {{!}} 121% | ||
{{!}} align= | {{!}} align=center {{!}} 187% | ||
{{!}}} | {{!}}} | ||
|KR= | |KR= | ||
{{{!}} cellspacing= | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Skill Level''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Damage(Magical)''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Max Hits''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''MP Usage''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Normal''' | ||
{{!}} align= | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Awaken''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
{{!}} align= | {{!}} align=center {{!}} % | ||
{{!}} align= | {{!}} align=center {{!}} % | ||
{{!}} align= | {{!}} align=center rowspan=5 {{!}} 13 | ||
{{!}} align= | {{!}} align=center rowspan=5 {{!}} 100 MP | ||
{{!}} rowspan= | {{!}} rowspan=5 {{!}} 5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | {{!}} 2 | ||
{{!}} align= | {{!}} align=center {{!}} % | ||
{{!}} align= | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | {{!}} 3 | ||
{{!}} align= | {{!}} align=center {{!}} % | ||
{{!}} align= | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | {{!}} 4 | ||
{{!}} align= | {{!}} align=center {{!}} % | ||
{{!}} align= | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | {{!}} 5 (M) | ||
{{!}} align= | {{!}} align=center {{!}} 96% | ||
{{!}} align= | {{!}} align=center {{!}} 147% | ||
{{!}}} | {{!}}} | ||
}} | }} | ||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
*Activate the skill at point blank in order to deal maximum hits and damage. | *Activate the skill at point blank in order to deal maximum hits and damage. | ||
*Although it deals comparatively low damage compared to 100 MPs, it is useful for catching enemies after the end of a combo that knockdowns or knockups, and its hits fill up the awakening gauge. | *Although it deals comparatively low damage compared to 100 MPs, it is useful for catching enemies after the end of a combo that knockdowns or knockups, and its hits fill up the awakening gauge. | ||
*Use this skill at the end of doing Spear Combo multi-attack to continue combos. | *Use this skill at the end of doing Spear Combo multi-attack to continue combos. | ||
<br> | |||
== Updates == | |||
*3/29/2012 KR | |||
** Increased Awakening damage. | |||
** Decreased cooldown time. | |||
** No longer pushes the opponents. | |||
*12/13/2013 KR | |||
** Increased damage output and hit rate. | |||
** Reduced launch height. | |||
<br> | |||
{{CNSkills}} | {{CNSkills}} | ||
[[Category:Code Nemesis Skills]] | [[Category:Code Nemesis Skills]] |