Finishing Slash: Difference between revisions

m
i dont think max dmg is necessary unless the skill has damage complexity;giga prominence. otherwise its like every skill page should have it.
m (All the glitchy ones are a bit strange, so it fits into that instead of being a separate point.)
m (i dont think max dmg is necessary unless the skill has damage complexity;giga prominence. otherwise its like every skill page should have it.)
Line 1: Line 1:
__NOTOC__
__NOTOC__
<div style="float: right;">{{#ev:youtube|_6ruyKeOnhE|300}}</div>
<div style="float: right;">{{#ev:youtube|_6ruyKeOnhE|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|
|
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Moment_Slayer.PNG]]<br>
| [[Image:Moment_Slayer.PNG]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven dashes forward at a quick speed, slashing the opponent with multiple but weak hits.
| '''[Active]''' Raven dashes forward at a quick speed, slashing the opponent with multiple but weak hits.
|}
|}
 
<br>


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
| align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Class'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Master'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''SP Requirement'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Skill Requirement'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Requirement'''
|-
|-
| [[Blade Master]]
| [[Blade Master]]
| <center>Lv5</center>
| align=center | Lv.5
| <center>75 SP</center>
| align=center | 75 SP
| <center>[[Hypersonic Stab]]</center>
| align=center | [[Hypersonic Stab]]
|}
|}
 
<br>


== Skill Information ==
== Skill Information ==
Line 29: Line 29:
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Maximum Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
Line 38: Line 37:
{{!}} align=center {{!}} 50%
{{!}} align=center {{!}} 50%
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 200%
{{!}} align=center rowspan=7 {{!}} 40 MP
{{!}} align=center rowspan=7 {{!}} 40 MP
{{!}} rowspan=7 {{!}} 5 Seconds  
{{!}} rowspan=7 {{!}} 5 Seconds  
Line 45: Line 43:
{{!}} align=center {{!}} 60%
{{!}} align=center {{!}} 60%
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 240%
{{!}}-
{{!}}-
{{!}} 3  
{{!}} 3  
{{!}} align=center {{!}} 70%
{{!}} align=center {{!}} 70%
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 350%
{{!}}-
{{!}}-
{{!}} 4  
{{!}} 4  
{{!}} align=center {{!}} 80%
{{!}} align=center {{!}} 80%
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 400%
{{!}}-
{{!}}-
{{!}} 5 (M)
{{!}} 5 (M)
{{!}} align=center {{!}} 90%
{{!}} align=center {{!}} 90%
{{!}} align=center {{!}} 6  
{{!}} align=center {{!}} 6
{{!}} align=center {{!}} 540%
{{!}}-
{{!}}-
{{!}} 6  
{{!}} 6  
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 6  
{{!}} align=center {{!}} 6
{{!}} align=center {{!}} 600%
{{!}}-
{{!}}-
{{!}} 7  
{{!}} 7  
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 7
{{!}} align=center {{!}} 7
{{!}} align=center {{!}} 770%
{{!}}}
{{!}}}
|KR=
|KR=
Line 76: Line 68:
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Maximum Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
Line 85: Line 76:
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 400%
{{!}} align=center rowspan=7 {{!}} 40 MP
{{!}} align=center rowspan=7 {{!}} 40 MP
{{!}} rowspan=7 {{!}} 5 Seconds  
{{!}} rowspan=7 {{!}} 5 Seconds  
Line 92: Line 82:
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 440%
{{!}}-
{{!}}-
{{!}} 3  
{{!}} 3  
{{!}} align=center {{!}} 120%
{{!}} align=center {{!}} 120%
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 600%
{{!}}-
{{!}}-
{{!}} 4  
{{!}} 4  
{{!}} align=center {{!}} 130%
{{!}} align=center {{!}} 130%
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 650%
{{!}}-
{{!}}-
{{!}} 5 (M)
{{!}} 5 (M)
{{!}} align=center {{!}} 140%
{{!}} align=center {{!}} 140%
{{!}} align=center {{!}} 6  
{{!}} align=center {{!}} 6
{{!}} align=center {{!}} 840%
{{!}}-
{{!}}-
{{!}} 6  
{{!}} 6  
{{!}} align=center {{!}} 150%
{{!}} align=center {{!}} 150%
{{!}} align=center {{!}} 6  
{{!}} align=center {{!}} 6
{{!}} align=center {{!}} 900%
{{!}}-
{{!}}-
{{!}} 7  
{{!}} 7  
{{!}} align=center {{!}} 160%
{{!}} align=center {{!}} 160%
{{!}} align=center {{!}} 7
{{!}} align=center {{!}} 7
{{!}} align=center {{!}} 1120%
{{!}}}
{{!}}}
}}
}}
<br>


== Tips and Details ==
== Tips and Details ==
Line 129: Line 114:
**Contrary to the vertical range, this move is bugged and cannot work from ledges or sharp corners (only works on strange angles if it is a corner).
**Contrary to the vertical range, this move is bugged and cannot work from ledges or sharp corners (only works on strange angles if it is a corner).
**In PvP, the enemy can't mana break from this [[One Flash]].
**In PvP, the enemy can't mana break from this [[One Flash]].
<br>
== Updates ==
*1/17/2013 KR
** Increased damage.
<br>


== Translations ==
== Translations ==
일섬 is most likely = 一閃 (in Hanja), thus the final literal translation is "One Flash".
일섬 is most likely = 一閃 (in Hanja), thus the final literal translation is "One Flash".
 
<br>
 
 


{{BMSkills}}
{{BMSkills}}


[[Category:Blade_Master_Skills]]
[[Category:Blade_Master_Skills]]
1,089

edits