Siege Mode: Difference between revisions
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*If a target is in range, Siege attacks will be aimed toward them when fired. | *If a target is in range, Siege attacks will be aimed toward them when fired. | ||
**Arrows will also aim at targets that are in range and below you by 1 platform. | **Arrows will also aim at targets that are in range and below you by 1 platform. | ||
* | *This skill's cooldown will not start until either all 5 shots are fired or you cancel the skill. | ||
** | **The skill can be cast again while it is still active, allowing you to fire 4 shots from the first cast, and then 5 shots from the second cast with no downtime. | ||
* | **If the skill is currently on cooldown when you fire your 5th shot or you cancel the skill, the cooldown will reset back to 5 seconds. | ||
*When consuming NF, arrows' penetration is increased by 1 (it can hit 3 enemies at once) and the range of Z shots is increased. | *When consuming NF, arrows' penetration is increased by 1 (it can hit 3 enemies at once) and the range of Z shots is increased. | ||
*Each shot consumes 1 NF bar, even if it hits nothing. | *Each shot consumes 1 NF bar, even if it hits nothing. |