Rune Slayer: Difference between revisions

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| 02/14/2013 || - || align="left" |  
| 02/14/2013 || - || align="left" |  
{{buff|{{CDeX}}{{CDeZ}}{{CDeZ}} launch height decreased. Delay after rune explosion decreased.}}
{{buff|Movement delay after {{CDeX}}{{CDeZ}}{{CDeZ}}'s final {{CDeZ}} input decreased and launch height decreased.}}
{{buff|Removed hang time after {{CDRU}}{{CDeX}}{{CDeZ}}{{CDeZ}} and added the ability to dash cancel the combo.}}
{{buff|Removed hang time after {{CDRU}}{{CDeX}}{{CDeZ}}{{CDeZ}} and added the ability to dash cancel the combo.}}
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| 07/09/2015 || - || align="left" |  
| 07/09/2015 || - || align="left" |  
*Fixed rune explosion in {{CDeX}}{{CDeZ}}{{CDeZ}} appearing later when command is interrupted.
*Fixed issue where {{CDeX}}{{CDeZ}}{{CDeZ}}'s final {{CDeZ}} input would appear later if the command was interrupted.
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| 07/23/2015 || 12/16/15 || align="left" |  
| 07/23/2015 || 12/16/15 || align="left" |  
{{buff|Added new {{CDR}}{{CDeX}}{{CDeHoldZ}} combo.}}
{{buff|Added new {{CDR}}{{CDeX}}{{CDeHoldZ}} combo.}}
{{buff|Added new modified {{CViZ}}{{CViZ}}{{CViZ}}{{CViZ}}.}}
{{buff|Modified {{CViZ}}{{CViZ}}{{CViZ}}{{CViZ}}:}}
*Third and final {{CViZ}} input are now engulfed in flames.
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| 11/16/2016 || - || align="left" |  
| 11/16/2016 || - || align="left" |  
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