Rena: Difference between revisions
→Updates: Was in the middle of testing when maint happened. Will probably expand the 06/20 part after frame checking.
(→Updates: Was in the middle of testing when maint happened. Will probably expand the 06/20 part after frame checking.) |
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| 03/29/2012 || - || align="left" | | | 03/29/2012 || - || align="left" | | ||
{{buff| | {{buff|Moved {{CDRU}}{{CX}}{{CX}}{{CX}} from [[Sniping Ranger]] to [[Rena|Ranger]].}} | ||
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| 07/04/2013 || - || align="left" | | | 07/04/2013 || - || align="left" | | ||
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| 02/01/2014 || - || align="left" | | | 02/01/2014 || - || align="left" | | ||
{{buff| | {{buff|Moved {{CUU}}{{CX}} from [[Sniping Ranger]] to [[Rena|Ranger]].}} | ||
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| 04/20/2015 || - || align="left" | | | 04/20/2015 || - || align="left" | | ||
{{ | *Enemy knockback during {{CDR}}{{CZ}}{{CZ}}'s first {{CZ}} input increased. | ||
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| 07/27/2017 || - || align="left" | | | 07/27/2017 || - || align="left" | | ||
{{buff|Recovery | {{buff|Recovery {{CZ}}/{{CX}} no longer knocks down.}} | ||
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| 06/20/2019 || - || align="left" | | | 06/20/2019 || - || align="left" | | ||
{{buff| | {{buff|Movement delay after {{CZ}}, {{CZ}}{{CZ}}, {{CZ}}{{CZ}}{{CZ}}{{CUZ}}, {{CX}} and {{CX}}{{CX}} reduced.}} | ||
{{buff|Modified {{CZ}}{{CZ}}{{CZ}}{{CZ}}:}} | |||
**Final {{CZ}} input launches forward instead of knocking down. | |||
{{buff|Pass-through hit added to {{CDR}}{{CX}}.}} | {{buff|Pass-through hit added to {{CDR}}{{CX}}.}} | ||
{{buff| | {{buff|Additional impact hit added to {{CUU}}{{CZ}} and {{CUU}}{{CX}} upon landing.}} | ||
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<br> | <br> |