Iron Paladin: Difference between revisions
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===Background=== | ===Background=== | ||
Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning | Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the '''Iron Paladin'''. By blocking the attacks along with the opponent's field of view, the '''Iron Paladin''' overwhelms his adversaries with the inundating might of judgement that they will inevitably face! | ||
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== Second Class Advancement == | == Second Class Advancement == | ||
At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town | At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town | ||
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*Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller then [[Aisha]] to only being shorter than [[Raven]] and [[Ara]]. The same applies to [[Deadly Chaser]] and [[Tactical Trooper]] as well. | *Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller then [[Aisha]] to only being shorter than [[Raven]] and [[Ara]]. The same applies to [[Deadly Chaser]] and [[Tactical Trooper]] as well. | ||
*When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | *When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | ||
*With help from [[Fury Guardian]]'s [[Guard]] and passives that increases elemental resistance, '''Iron Paladin''' can be quite durable after learning | *With help from [[Fury Guardian]]'s [[Guard]] and passives that increases elemental resistance, '''Iron Paladin''' can be quite durable after learning his 2nd job passives. | ||
*[[Iron Paladin]] is the only Chung that does '''NOT''' have a Berserk-related passive. | *[[Iron Paladin]] is the only Chung that does '''NOT''' have a Berserk-related passive. | ||
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{{Characters}} | {{Characters}} |