Carpet Bombing: Difference between revisions
→Total Damage
Gameboy224 (talk | contribs) |
Gameboy224 (talk | contribs) |
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! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 827*4}}}}% || {{formatnum:{{#expr: 827*27}}}}% || {{formatnum:{{#expr: 827*4*3}}}}% || {{formatnum:{{#expr: 827*27*3}}}}% | | ~{{formatnum:{{#expr: 827*4}}}}% || {{formatnum:{{#expr: 827*27}}}}% || ~{{formatnum:{{#expr: 827*4*3}}}}% || {{formatnum:{{#expr: 827*27*3}}}}% | ||
| {{formatnum:{{#expr: 827*4*1.44}}}}% || {{formatnum:{{#expr: 827*27*1.44}}}}% || {{formatnum:{{#expr: 827*4*3*1.44}}}}% || {{formatnum:{{#expr: 827*27*3*1.44}}}}% | | ~{{formatnum:{{#expr: 827*4*1.44}}}}% || {{formatnum:{{#expr: 827*27*1.44}}}}% || ~{{formatnum:{{#expr: 827*4*3*1.44}}}}% || {{formatnum:{{#expr: 827*27*3*1.44}}}}% | ||
| {{formatnum:{{#expr: 827*4*1.2}}}}% || {{formatnum:{{#expr: 827*27*1.2}}}}% || {{formatnum:{{#expr: 827*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.3}}}}% || {{formatnum:{{#expr: 827*4*2*1.2 + 827*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 827*27*2*1.2 + 827*27*1.2*1.3}}}}% | | ~{{formatnum:{{#expr: 827*4*1.2}}}}% || {{formatnum:{{#expr: 827*27*1.2}}}}% || ~{{formatnum:{{#expr: 827*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.3}}}}% || ~{{formatnum:{{#expr: 827*4*2*1.2 + 827*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 827*27*2*1.2 + 827*27*1.2*1.3}}}}% | ||
| {{formatnum:{{#expr: 827*4*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 827*4*1.2*1.3*1.44 round2}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.3*1.44 round2}}}}% || {{formatnum:{{#expr: (827*4*2*1.2 + 827*4*1.2*1.3)*1.44 round2}}}}% || {{formatnum:{{#expr: (827*27*2*1.2 + 827*27*1.2*1.3)*1.44 round2}}}}% | | ~{{formatnum:{{#expr: 827*4*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.44 round2}}}}% || ~{{formatnum:{{#expr: 827*4*1.2*1.3*1.44 round2}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.3*1.44 round2}}}}% || ~{{formatnum:{{#expr: (827*4*2*1.2 + 827*4*1.2*1.3)*1.44 round2}}}}% || {{formatnum:{{#expr: (827*27*2*1.2 + 827*27*1.2*1.3)*1.44 round2}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 268*4}}}}% || {{formatnum:{{#expr: 268*27}}}}% || {{formatnum:{{#expr: 268*4*3}}}}% || {{formatnum:{{#expr: 268*27*3}}}}% | | ~{{formatnum:{{#expr: 268*4}}}}% || {{formatnum:{{#expr: 268*27}}}}% || ~{{formatnum:{{#expr: 268*4*3}}}}% || {{formatnum:{{#expr: 268*27*3}}}}% | ||
| {{formatnum:{{#expr: 268*4*1.44}}}}% || {{formatnum:{{#expr: 268*27*1.44}}}}% || {{formatnum:{{#expr: 268*4*3*1.44}}}}% || {{formatnum:{{#expr: 268*27*3*1.44}}}}% | | ~{{formatnum:{{#expr: 268*4*1.44}}}}% || {{formatnum:{{#expr: 268*27*1.44}}}}% || ~{{formatnum:{{#expr: 268*4*3*1.44}}}}% || {{formatnum:{{#expr: 268*27*3*1.44}}}}% | ||
| {{formatnum:{{#expr: 268*4*1.2}}}}% || {{formatnum:{{#expr: 268*27*1.2}}}}% || {{formatnum:{{#expr: 268*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.3}}}}% || {{formatnum:{{#expr: 268*4*2*1.2 + 268*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 268*27*2*1.2 + 268*27*1.2*1.3}}}}% | | ~{{formatnum:{{#expr: 268*4*1.2}}}}% || {{formatnum:{{#expr: 268*27*1.2}}}}% || ~{{formatnum:{{#expr: 268*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.3}}}}% || ~{{formatnum:{{#expr: 268*4*2*1.2 + 268*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 268*27*2*1.2 + 268*27*1.2*1.3}}}}% | ||
| {{formatnum:{{#expr: 268*4*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 268*4*1.2*1.3*1.44 round2}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.3*1.44 round2}}}}% || {{formatnum:{{#expr: (268*4*2*1.2 + 268*4*1.2*1.3)*1.44 round2}}}}% || {{formatnum:{{#expr: (268*27*2*1.2 + 268*27*1.2*1.3)*1.44 round2}}}}% | | ~{{formatnum:{{#expr: 268*4*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.44 round2}}}}% || ~{{formatnum:{{#expr: 268*4*1.2*1.3*1.44 round2}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.3*1.44 round2}}}}% || ~{{formatnum:{{#expr: (268*4*2*1.2 + 268*4*1.2*1.3)*1.44 round2}}}}% || {{formatnum:{{#expr: (268*27*2*1.2 + 268*27*1.2*1.3)*1.44 round2}}}}% | ||
|} | |} | ||
*Average assuming roughly 4 hits per wave. | *Average assuming roughly ~4 hits per wave. | ||
*Assumes the player has a minimum of 6 cannonballs to trigger the third wave. | *Assumes the player has a minimum of 6 cannonballs to trigger the third wave. | ||
*All damage assumes each missiles had split apart. | *All damage assumes each missiles had split apart. |