Burning Phantom/ModA: Difference between revisions

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| {{SkillText|Light|80}} || 200 MP || {{SkillText|Gigantic|130}}  
| {{SkillText|Light|80}} || 200 MP || {{SkillText|Gigantic|130}}  
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== Total Damage (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Mode !! Regular !! [[Dark Force]] Annihilation Mode
|-
! {{PvE}}
| {{formatnum:{{#expr: 589*1.4*8}}}}% || {{formatnum:{{#expr: 589*1.4*8*1.1}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 213*1.4*8}}}}% || {{formatnum:{{#expr: 213*1.4*8*1.1}}}}%
|}
*Blood Hit is permanently included.
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===NA===
===NA===
*'''[Mod] Burning Phantom''' can deal up to {{formatnum:{{#expr: 717*1.4*8}}}}% ({{formatnum:{{#expr: 258*1.4*8}}}}% in PvP) Physical Damage, taking Blood Hit into account.
*'''[Mod] Burning Phantom''' can deal up to {{formatnum:{{#expr: 717*1.4*8}}}}% ({{formatnum:{{#expr: 258*1.4*8}}}}% in PvP) Physical Damage, taking Blood Hit into account.
===KR===
*'''[Mod] Burning Phantom''' can deal up to {{formatnum:{{#expr: 589*1.4*8}}}}% ({{formatnum:{{#expr: 213*1.4*8}}}}% in PvP) Physical Damage, taking Blood Hit into account.
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