Power Assault: Difference between revisions

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! colspan=2 | Heavy Power Assault !! colspan=2 | Light Power Assault
! colspan=2 | Heavy Power Assault !! colspan=2 | Light Power Assault
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|- style="background:{{ColorSel|CharLight|Raven}}"
! Cooldown !! MP Usage
|-
|-
| {{SkillText|Heavy|144|120}} || 14.4 Seconds || {{SkillText|Light|80}} || 120 MP
| {{SkillText|Heavy|144|120}} || 14.4 Seconds || {{SkillText|Light|80}} || 120 MP
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== Tips and Details ==
== Tips and Details ==
*This skill is best used when the enemy is [[Status Effects|super armored]] or pressed against a wall.
*The skill will launch enemies slightly at the end of the skill, so it is best used when the enemy is [[Status Effects|super armored]].
*Even if Raven is [[Status Effects|frozen]], the movement of the skill will stop, but targets that make contact will still be damaged. The same applies to [[4-5|Crow Rider]]'s '''Power Assault.'''
**Very quick special actives such as [[Maximum Cannon]] or [[X Crash]] are able to catch the launch fairly easily. Naturally, if your Nasod Core is available, it will catch the launch as well.
*When Awakened, the Nasod Core will catch enemies after the last hit, allowing you to continue comboing.
**With enough attack speed, it is possible to catch enemies with a normal {{CZ}} after the launch when near a wall.
*If your animation is frozen by something like [[Status Effects|Freeze]] or [[Dark Web]], the movement of the skill will stop, but targets that make contact will still be damaged. The same applies to [[4-5|Crow Rider]]'s '''Power Assault.'''
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