Code: War Machine: Difference between revisions

no edit summary
No edit summary
Line 7: Line 7:
|
|
| {{SkillText|Heavy Weapon Skills}}
| {{SkillText|Heavy Weapon Skills}}
*[[Plasma Shock]] (KR only)
|-
|-
|
|
Line 29: Line 30:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | War Machine Buff !! colspan=2 | Effective Weapon Management
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [Weapon of War]<br>(At Full Stacks of [[Heavy Weapon Mastery]]) !! colspan=2 | Effective Weapon Management<br>(Upon Using a Heavy Weapon Skill)
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Chance to Ignore<br>Damage Reduction !! Duration !! Activation Chance !! Cooldown Time Decrease
! Chance to Ignore<br>Damage Reduction !! Duration !! Activation Chance !! Special Active Cooldown Time Decrease
|-
|-
| align="left" | 1 || 90 || 15% || 15 Seconds || 20% || 25%
| align="left" | 1 || 90 || 15% || 15 Seconds || 20% || 25%
|}
<br>
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=2 | [Weapon of War]<br>(At Full Stacks of [[Heavy Weapon Mastery]]) !! colspan=4 | Special Active Cooldown Time Decrease<br>(Upon Using a Heavy Weapon Skill)
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Chance to Ignore<br>Damage Reduction !! rowspan=2 | Duration !! colspan=2 | Normal !! colspan=2 | During [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Amount !! Activation Chance !! Amount !! Activation Chance
|-
| align="left" | 1 || 90 || 15% || 15 Seconds || -10% || 50% || -20% || 100%
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! Special Active Cooldown Time Decrease<br>(Upon Using a Heavy Weapon Skill)
|- style="background:{{ColorSel|CharLight|Rose}}"
! During [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Amount
|-
| align="left" | 1 || 90 || -10%
|}
|}
<br>
<br>
Line 47: Line 74:
{{nerf|Effective Weapon Management Activation Chance decreased.}}
{{nerf|Effective Weapon Management Activation Chance decreased.}}
{{nerf|Effective Weapon Management Cooldown Time Decrease decreased.}}
{{nerf|Effective Weapon Management Cooldown Time Decrease decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
{{nerf|Effective Weapon Management Cooldown Time Decrease decreased.}}
{{buff|Effective Weapon Management Activation Chance increased.}}
{{buff|Added feature to increase Effective Weapon Management Activation Chance and Cooldown Time Decrease Amount during Over Stike.}}
|}
|}
<br>
<br>
ElEditors
36,221

edits