Chaos Cannon: Difference between revisions
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== Requirements == | == Requirements == | ||
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== Skill Information == | == Skill Information == | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | ||
{{!}} '''Skill Level''' | |||
{{!}} '''Shell Damage<br>(Physical)''' | |||
{{!}} '''Explosion Damage<br>(Magical)''' | |||
{{!}} '''Number of Hits''' | |||
{{!}} '''Damage Reduction''' | |||
{{!}} '''Mp Usage''' | |||
{{!}} '''Cooldown''' | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 1 | ||
{{!}} 91% | |||
{{!}} 819% | |||
{{!}} | {{!}} rowspan="7" {{!}} 36~72 | ||
{{!}} | {{!}} rowspan="7" {{!}} 80% | ||
{{!}} | {{!}} rowspan="7" {{!}} 250 MP | ||
{{!}} | {{!}} rowspan="7" {{!}} 45 Seconds | ||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 2 | ||
{{!}} 109% | |||
{{!}} 983% | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 3 | ||
{{!}} 127% | |||
{{!}} 1147% | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 4 | ||
{{!}} 146% | |||
{{!}} 1310% | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 5 (M) | ||
{{!}} 173% | |||
{{!}} 1556% | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 6 | ||
{{!}} 200% | |||
{{!}} 1802% | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 7 | ||
{{!}} 228% | |||
{{!}} 2048% | |||
{{!}}} | {{!}}} | ||
<br> | |||
== Tip and Details == | == Tip and Details == | ||
*While | *While in '''Chaos Cannon''' stance, Chung is able to slowly move around. | ||
* | **If Chung jumps around during '''Chaos Cannon''' stance, he is able to momentarily cancel the shooting. Meaning if Chung just keep jumping around, no shots will be fired. | ||
**Whenever | *He will be in heavy stance throughout the entire duration of this skill. | ||
**Whenever he gets hit during the skill, he will fire a shot. | |||
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== Trivia == | |||
*Without getting any extra shots it can be fired a total of nine times over its duration. | *Without getting any extra shots it can be fired a total of nine times over its duration. | ||
**It is possible to fire it up to 18 times. | **It is possible to fire it up to 18 times. | ||
**This is extremely effective on bosses that can be hit by both shots such as [[5-6#Boss:_Dark_Nephilim|Dark Nephilim]]. | **This is extremely effective on bosses that can be hit by both shots such as [[5-6#Boss:_Dark_Nephilim|Dark Nephilim]]. | ||
*Total outputted damage at level 5 is 31,122%~62,244% (37,346%~74,693% in Awakening). | *Total outputted damage at level 5 is 31,122%~62,244% (37,346%~74,693% in Awakening). | ||
**In that case; this skill is stronger than [[Carpet Bombing]] | **In that case; this skill is stronger than [[Carpet Bombing]] | ||
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{{ShgSkills}} | {{ShgSkills}} |