Chaos Cannon: Difference between revisions

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<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''  
{{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell Damage (Physical)'''
{{!}} '''Shell Damage<br>(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion Damage (Magical)'''
{{!}} '''Explosion Damage<br>(Magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Number of Hits'''
{{!}} '''Number of Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Reduction'''
{{!}} '''Damage Reduction'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage'''
{{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}} '''Cooldown'''
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} align="left" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 91%
{{!}} 91%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 819%
{{!}} 819%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 36~72
{{!}} rowspan="7" {{!}} 36~72
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 80%
{{!}} rowspan="7" {{!}} 80%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 250 MP
{{!}} rowspan="7" {{!}} 250 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 45 Seconds
{{!}} rowspan="7" {{!}} 45 Seconds
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} align="left" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 109%
{{!}} 109%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 983%  
{{!}} 983%  
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} align="left" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 127%
{{!}} 127%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1147%  
{{!}} 1147%  
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} align="left" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 146%  
{{!}} 146%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1310%
{{!}} 1310%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} align="left" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 173%  
{{!}} 173%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1556%
{{!}} 1556%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} align="left" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200%  
{{!}} 200%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1802%
{{!}} 1802%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
{{!}} align="left" {{!}} 7
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 228%  
{{!}} 228%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2048%
{{!}} 2048%
{{!}}}
{{!}}}


<br>
== Tip and Details  ==
== Tip and Details  ==
*While shooting, [[Chung]] is able to slowly move around.
*While in '''Chaos Cannon''' stance, Chung is able to slowly move around.
*You will be in heavy stance throughout the entire duration of this skill.
**If Chung jumps around during '''Chaos Cannon''' stance, he is able to momentarily cancel the shooting. Meaning if Chung just keep jumping around, no shots will be fired.
**Whenever you get hit during the skill, you will fire a shot.
*He will be in heavy stance throughout the entire duration of this skill.
**Whenever he gets hit during the skill, he will fire a shot.
 
<br>
== Trivia ==
*Without getting any extra shots it can be fired a total of nine times over its duration.
*Without getting any extra shots it can be fired a total of nine times over its duration.
**It is possible to fire it up to 18 times.
**It is possible to fire it up to 18 times.
**This is extremely effective on bosses that can be hit by both shots such as [[5-6#Boss:_Dark_Nephilim|Dark Nephilim]].
**This is extremely effective on bosses that can be hit by both shots such as [[5-6#Boss:_Dark_Nephilim|Dark Nephilim]].
*You can jump around to cancel the skill.
*Total outputted damage at level 5 is 31,122%~62,244% (37,346%~74,693% in Awakening).
*Total outputted damage at level 5 is 31,122%~62,244% (37,346%~74,693% in Awakening).
**In that case; this skill is stronger than [[Carpet Bombing]]
**In that case; this skill is stronger than [[Carpet Bombing]]


 
<br>
{{ShgSkills}}
{{ShgSkills}}
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