Guillotine Press: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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== Skill Information == | == Skill Information == | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" | ||
{{!}} rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} | {{!}} colspan="2" {{!}} '''Damage(Physical)''' | ||
{{!}} | {{!}} rowspan="2" {{!}} '''MP Usage''' | ||
{{!}} | {{!}} rowspan="2" {{!}} '''Cooldown''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" | ||
{{!}} '''First Stomp''' | |||
{{!}} '''Second Stomp''' | |||
{{!}}- align="center" | |||
{{!}} align="center" | {{!}} align="left" {{!}} 1 | ||
{{!}} align=" | {{!}} 391% | ||
{{!}} 1172% | |||
{{!}} 1 | {{!}} rowspan="7" {{!}} 175MP | ||
{{!}} | |||
{{!}} rowspan="7" {{!}} 10 Seconds | {{!}} rowspan="7" {{!}} 10 Seconds | ||
{{!}}- | {{!}}- align="center" | ||
{{!}} align="left" {{!}} 2 | |||
{{!}} 469% | |||
{{!}} align=" | {{!}} 1406% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 3 | ||
{{!}} align="center" | {{!}} 547% | ||
{{!}} align=" | {{!}} 1641% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 4 | ||
{{!}} align="center" | {{!}} 625% | ||
{{!}} align=" | {{!}} 1875% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 5 (M) | ||
{{!}} align="center" | {{!}} 742% | ||
{{!}} align=" | {{!}} 2226% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 6 | ||
{{!}} align="center" {{!}} | {{!}} 859% | ||
{{!}} | {{!}} 2578% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 7 | ||
{{!}} align=" | {{!}} 977% | ||
{{!}} | {{!}} 2930% | ||
{{!}}} | {{!}}} | ||
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== Tips and Details == | == Tips and Details == | ||
* '''Guillotine Press''' is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | * '''Guillotine Press''' is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | ||
** The quest can be obtained at Lv30 from Camilla, the PvP NPC. | ** The quest can be obtained at Lv30 from Camilla, the PvP NPC. | ||
* '''Guillotine Press''' can '''only''' be activated in mid-air. | |||
* The 1st stomp will stun the targets. | * The 1st stomp will stun the targets. | ||
*'''Guillotine Press''''s first stomp has skill delay(time stop), the second stomp does '''not'''. | *'''Guillotine Press''''s first stomp has skill delay(time stop), the second stomp does '''not'''. | ||
<br> | <br> | ||
== Updates == | |||
*29/3/2012 KR | |||
**During descent, the hits no longer gives mp. | |||
<br> | |||
== Trivia == | |||
*Works similar to [[Combat Ranger]]'s [[Sharp Fall]], the only difference is that '''Guillotine Press''' has a second stomp. | |||
*During impact of the 2nd stomp, there will a little extra damage done. | |||
**If '''Guillotine Press''' is at lv5, then the damage is around 50% physical damage. | |||
{{BaMSkills}} | {{BaMSkills}} |