Guillotine Press: Difference between revisions

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<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information ==
== Skill Information ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE"  
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Skill Level'''
{{!}} rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Damage(Physical)'''
{{!}} colspan="2" {{!}} '''Damage(Physical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Max Hits'''
{{!}} rowspan="2" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''MP Usage'''
{{!}} rowspan="2" {{!}} '''Cooldown'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Cooldown'''
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE"  
{{!}}-
{{!}} '''First Stomp'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''First Stomp'''
{{!}} '''Second Stomp'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Second Stomp'''
{{!}}- align="center"  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''First'''
{{!}} align="left" {{!}} 1
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Second'''
{{!}} 391%
{{!}}-
{{!}} 1172%
{{!}} 1
{{!}} rowspan="7" {{!}} 175MP
{{!}} align="center" {{!}} 391%
{{!}} align="center" {{!}} 1172%
{{!}} align="center" rowspan="7" {{!}} 1
{{!}} align="center" rowspan="7" {{!}} 1
{{!}} align="center" rowspan="7" {{!}} 175MP
{{!}} rowspan="7" {{!}} 10 Seconds
{{!}} rowspan="7" {{!}} 10 Seconds
{{!}}-
{{!}}- align="center"  
{{!}} 2
{{!}} align="left" {{!}} 2
{{!}} align="center" {{!}} 469%
{{!}} 469%
{{!}} align="center" {{!}} 1406%
{{!}} 1406%
{{!}}-
{{!}}- align="center"  
{{!}} 3
{{!}} align="left" {{!}} 3
{{!}} align="center" {{!}} 547%
{{!}} 547%
{{!}} align="center" {{!}} 1641%
{{!}} 1641%
{{!}}-
{{!}}- align="center"  
{{!}} 4
{{!}} align="left" {{!}} 4
{{!}} align="center" {{!}} 625%
{{!}} 625%
{{!}} align="center" {{!}} 1875%
{{!}} 1875%
{{!}}-
{{!}}- align="center"  
{{!}} 5 (M)
{{!}} align="left" {{!}} 5 (M)
{{!}} align="center" {{!}} 742%
{{!}} 742%
{{!}} align="center" {{!}} 2226%
{{!}} 2226%
{{!}}-
{{!}}- align="center"  
{{!}} 6
{{!}} align="left" {{!}} 6
{{!}} align="center" {{!}} 859%
{{!}} 859%
{{!}} align="center" {{!}} 2578%
{{!}} 2578%
{{!}}-
{{!}}- align="center"
{{!}} 7
{{!}} align="left" {{!}} 7
{{!}} align="center" {{!}} 977%
{{!}} 977%
{{!}} align="center" {{!}} 2930%
{{!}} 2930%
{{!}}}
{{!}}}


<br>
== Tips and Details ==
== Tips and Details ==
* '''Guillotine Press''' is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]].  
* '''Guillotine Press''' is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]].  
** The quest can be obtained at Lv30 from Camilla, the PvP NPC.
** The quest can be obtained at Lv30 from Camilla, the PvP NPC.
* '''Guillotine Press''' can '''only''' be activated in mid-air.
* The 1st stomp will stun the targets.
* The 1st stomp will stun the targets.
* '''Guillotine Press''' must be used in mid-air.
* After the 3/29 patch, the hits during descent no longer gives mp.
*Heavily affected by lag.
*Similar to [[Sharp Fall]], this skill inflicts damage during each descent animation of the skill (if this skill is at lv5, then the damage is around 50% physical damage per hit).
*Works similar to [[Combat Ranger]]'s [[Sharp Fall]], the only difference is that '''Guillotine Press''' has a second stomp.
**'''Guillotine Press''''s second stomp is related damage-wise to [[Sharp Fall]], where the first stomp doesn't do as much damage.
*'''Guillotine Press''''s first stomp has skill delay(time stop), the second stomp does '''not'''.
*'''Guillotine Press''''s first stomp has skill delay(time stop), the second stomp does '''not'''.
<br>
<br>
== Updates ==
*29/3/2012 KR
**During descent, the hits no longer gives mp.
<br>
== Trivia ==
*Works similar to [[Combat Ranger]]'s [[Sharp Fall]], the only difference is that '''Guillotine Press''' has a second stomp.
*During impact of the 2nd stomp, there will a little extra damage done.
**If '''Guillotine Press''' is at lv5, then the damage is around 50% physical damage.
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