Windmill: Difference between revisions
Demolished Trivia section, those were all tips and details.
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(Demolished Trivia section, those were all tips and details.) |
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*'''Windmill''' can also be activated in mid-air. | *'''Windmill''' can also be activated in mid-air. | ||
**It is possible to jump and move around during Windmill. | **It is possible to jump and move around during Windmill. | ||
*Deals an approximate total of 32 hits at Lv 5. | *Deals an approximate total of 32 hits at Lv 5. | ||
*Good Awakening charger. | *Good Awakening charger. | ||
*User '''can''' be hit during Windmill, but is in | *User '''can''' be hit during Windmill, but is in a Super Armor state. | ||
* Windmill '''can''' be interrupted by: | * Windmill '''can''' be interrupted by: | ||
** Special Actives with stun property. | ** Special Actives with stun property. | ||
** Petrified by Light element. | ** Petrified by Light element. | ||
** Being grabbed by '''Shadow Charger''' or '''Shadow Port Charger'''. | ** Being grabbed by '''Shadow Charger''' or '''Shadow Port Charger'''. | ||
* To maximize the range of this skill, the suggested use is | * To maximize the range of this skill, the suggested use is [[Way of the Sword|Vitality]] aura with [[Armageddon Blade]] and combine it with '''Windmill'''. This increases the maximum range of the skill and is extremely useful in PvP. | ||
<br> | <br> | ||
{{SKSkills}} | {{SKSkills}} |