Windmill: Difference between revisions

Demolished Trivia section, those were all tips and details.
(Demolished Trivia section, those were all tips and details.)
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*'''Windmill''' can also be activated in mid-air.
*'''Windmill''' can also be activated in mid-air.
**It is possible to jump and move around during Windmill.
**It is possible to jump and move around during Windmill.
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== Trivia ==
*Deals an approximate total of 32 hits at Lv 5.
*Deals an approximate total of 32 hits at Lv 5.
*Good Awakening charger.
*Good Awakening charger.
*User '''can''' be hit during Windmill, but is in [[Stoic]].
*User '''can''' be hit during Windmill, but is in a Super Armor state.
* Windmill '''can''' be interrupted by:
* Windmill '''can''' be interrupted by:
** Special Actives with stun property.
** Special Actives with stun property.
** Petrified by Light element.
** Petrified by Light element.
** Being grabbed by '''Shadow Charger''' or '''Shadow Port Charger'''.
** Being grabbed by '''Shadow Charger''' or '''Shadow Port Charger'''.
* To maximize the range of this skill, the suggested use is vitality aura with Armageddon blade and combine it with windmill. This increases the maximum range of the skill and is extremely useful in pvp.
* To maximize the range of this skill, the suggested use is [[Way of the Sword|Vitality]] aura with [[Armageddon Blade]] and combine it with '''Windmill'''. This increases the maximum range of the skill and is extremely useful in PvP.
 
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{{SKSkills}}
{{SKSkills}}
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