Fatality: Difference between revisions
m
Fixed mechanical errors.
Shironsaki (talk | contribs) No edit summary |
m (Fixed mechanical errors.) |
||
Line 93: | Line 93: | ||
**Weak: 15% | **Weak: 15% | ||
**Fail: 5% | **Fail: 5% | ||
*A failed hit is indicated by | *A failed hit is indicated by Rena falling down. | ||
*If targets jump, and the blade | *If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you. | ||
*You can continue to combo after fatality if the target was airborne | *You can continue to combo after fatality if the target was airborne. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*'''Fatality''' is the only locked 200 MP skill that cannot be activated while in mid-air. | *'''Fatality''' is the only locked 200 MP skill that cannot be activated while in mid-air. |