Sonic Jump: Difference between revisions
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| {{formatnum:{{#expr: 543 + 361*4}}}}% || {{formatnum:{{#expr: 543 + 361*10}}}}% || {{formatnum:{{#expr: (543 + 361*4)*1.44}}}}% || {{formatnum:{{#expr: (543 + 361*10)*1.44}}}}% | | {{formatnum:{{#expr: 543 + 361*4}}}}% || {{formatnum:{{#expr: 543 + 361*10}}}}% || {{formatnum:{{#expr: (543 + 361*4)*1.44}}}}% || {{formatnum:{{#expr: (543 + 361*10)*1.44}}}}% | ||
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*Average | *Average damage assumes 4 '''Nano Machine Explosion''' hits | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*While positioning also | *While positioning also matters a fair amount, a humanoid-sized enemy within the area of effect will typically take between 3~5 hits. | ||
**Targets located one platform above are capable | **Targets located one platform above are capable of taking significantly more hits. | ||
<br> | <br> | ||