Neil Sniping/ModA: Difference between revisions
no edit summary
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 69: | Line 69: | ||
|- | |- | ||
| {{SkillText|Gigantic|130}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds | | {{SkillText|Gigantic|130}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds | ||
|} | |||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 409*10}}}}% || {{formatnum:{{#expr: 409*10*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 139*10}}}}% || {{formatnum:{{#expr: 139*10*1.44}}}}% | |||
|} | |||
<br> | |||
== Total Damage (09/11/2019 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 546*10}}}}% || {{formatnum:{{#expr: 546*10*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 186*10}}}}% || {{formatnum:{{#expr: 186*10*1.44}}}}% | |||
|} | |} | ||
<br> | <br> | ||
Line 75: | Line 105: | ||
*'''[Mod] Neil Sniping''' will target up to 10 enemies within a large targeting radius in front of Rose. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted. | *'''[Mod] Neil Sniping''' will target up to 10 enemies within a large targeting radius in front of Rose. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted. | ||
**If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them. | **If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them. | ||
*Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy. | *Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy. | ||
<br> | <br> |