EX-S Viper: Difference between revisions

608 bytes added ,  9 September 2019
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| {{SkillText|Reversed|70|130}} || 70 MP || 11.7 seconds || {{SkillText|Haste|80}} || 7.2 seconds
| {{SkillText|Reversed|70|130}} || 70 MP || 11.7 seconds || {{SkillText|Haste|80}} || 7.2 seconds
|}
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Mechanic Mastery]]/[[Sub Mech Revolution]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! [[ECP System|Over Strike]] !! Normal !! [[ECP System|Over Strike]]
|-
! {{PvE}}
| {{formatnum:{{#expr: 168*15 + 78}}}}% || {{formatnum:{{#expr: (168*15 + 78)*1.2}}}}%
| {{formatnum:{{#expr: (168*15 + 78 + 50*15 +236)*1.5}}}}% || {{formatnum:{{#expr: (168*15 + 78 + 50*15 +236)*1.2*1.5 round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 64*15 + 30}}}}% || {{formatnum:{{#expr: (64*15 + 30)*1.2}}}}%
| {{formatnum:{{#expr: (64*15 + 30 + 19*15 + 91)*1.5 round2}}}}% || {{formatnum:{{#expr: (64*15 + 30 + 19*15 + 91)*1.2*1.5 round2}}}}%
|}
|}
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<br>
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== Tips and Details ==
== Tips and Details ==
*This skill is affected by [[Sub Mech Revolution]], making the skill ignore guard and causing a second Viper weapon called '''Ex-SS Viper''' to spawn at a certain chance.
*This skill is affected by [[Sub Mech Revolution]], making the skill ignore guard and causing a second Viper weapon called '''Ex-SS Viper''' to spawn at a certain chance.
*'''Ex-S Viper''' can deal up to {{formatnum:{{#expr: 168*15 +78}}}}% ({{formatnum:{{#expr: 64*15 +30}}}}% in PvP) Magical Damage.
**Including the '''Ex-SS Viper''', the skill can deal an additional {{formatnum:{{#expr: 50*15 +236}}}}% Magical Damage.
*The Viper weapon fires twice every second and inflicts hitstun for its entire duration, making it nearly impossible for an opponent to escape it after being hit once.
*The Viper weapon fires twice every second and inflicts hitstun for its entire duration, making it nearly impossible for an opponent to escape it after being hit once.
*The '''Ex-S''' and additional '''Ex-SS''' Viper weapon count as separate summoned units for the [[Mecha Generator]] passive.
*The '''Ex-S''' and additional '''Ex-SS''' Viper weapon count as separate summoned units for the [[Mecha Generator]] passive.
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