Dragon Nest: Abyss: Difference between revisions

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===Moves===
===Moves===
'''Impaling Bone Spears''': The dragon steps up with its front leg onto the platform, which will propel you upwards, then fires a few bones at you dealing high damage.<br/>
'''Impaling Bone Spears''': The dragon steps up with its front leg onto the platform, which will propel you upwards, then fires a few bones at you dealing high damage.<br/>
'''Head-whack''': The dragon steps back, then swings its head to the right, dealing moderate damage while propelling you upwards.<br/>
'''Head-whack''': The dragon steps back, then swings its head to the right, dealing moderate damage while propelling you upwards. Can be avoided by double jump or '[[Chung]] >>^X but very vital time. <br/>
'''Dragon Fire''': The dragon breathes smoke momentarily, then steps up with its front leg onto the platform, which will propel you upwards, then breathes a long stretch of fire, continuously juggling you. This deals extremely high combo damage and the burning ailment will further intensify it.  It will often use this move after a successful '''Head-whack'''.<br/>
'''Dragon Fire''': The dragon breathes smoke momentarily, then steps up with its front leg onto the platform, which will propel you upwards, then breathes a long stretch of fire, continuously juggling you. This deals extremely high combo damage and the burning ailment will further intensify it.  It will often use this move after a successful '''Head-whack'''.<br/>
'''Aerial Dragon Fire''': The dragon will usually try to use this skill right at the start of the fight.  It flies up and flies to the other end of the cave and then back while breathing fire on the ground, on Hell Mode it will not only do this twice but the delay between breaths will be less after each pass. If you get caught by the fire breath, you will be stun-locked due to the rapid hits.  There is roughly a 30 second cool-down period after this skill where it will not be able to activate this skill again, it will also tend to not use this skill as often when being actively attacked.<br/>
'''Aerial Dragon Fire''': The dragon will usually try to use this skill right at the start of the fight.  It flies up and flies to the other end of the cave and then back while breathing fire on the ground, on Hell or Luto Mode it will not only do this twice but the delay between breaths will be less after each pass. If you get caught by the fire breath, you will be stun-locked due to the rapid hits.  There is roughly a 30 second cool-down period after this skill where it will not be able to activate this skill again, it will also tend to not use this skill as often when being actively attacked.<br/>
'''Fire Rain''': The dragon fires a bolt of fire up into the air, and flames rain onto the middle battleground.<br/>
'''Fire Rain''': The dragon fires a bolt of fire up into the air, and flames rain onto the middle battleground.<br/>
'''Overheat''': When you reduce the Ancient Bone Dragon's health to about 1/4, the dragon will start smoking. While it is in this state, you will receive damage, [[Status_Effects|Burned]] status, and MP gain will be reduced to zero on each hit made on it, even with ranged attacks such as arrows, fireballs and electron balls (Special Actives are an exception). This effect can kill if your HP is low enough.<br/>
'''Overheat''': When you reduce the Ancient Bone Dragon's health to about 1/4, the dragon will start smoking. While it is in this state, you will receive damage, [[Status_Effects|Burned]] status, and MP gain will be reduced to zero on each hit made on it, even with ranged attacks such as arrows, fireballs and electron balls (Special Actives are an exception). This effect can kill if your HP is low enough.<br/>
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