Divinity of Seven Realms: Difference between revisions
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| 2 Piece Effect | | 2 Piece Effect | ||
| {{*}}When Awakening, Special Active Damage is increased 8% and recover 30 MP per second for 10 Seconds. (Cooldown 30 Second) <font color="red">'''(Dungeon)'''</font><br>{{*}}When Awakening, Special Active Damage is increased 4% and recover 3 MP per second for 10 Seconds. (Cooldown 90 Second) <font color="red">'''(Match)'''</font> | | {{*}} Critical Chance +5% | ||
| | {{*}}When Awakening, Special Active Damage is increased 8% and recover 30 MP per second for 10 Seconds. (Cooldown 30 Second) <font color="red">'''(Dungeon)'''</font><br>{{*}}When Awakening, Special Active Damage is increased 4% and recover 3 MP per second for 10 Seconds. (Cooldown 90 Second) <font color="red">'''(Match)'''</font> | ||
| {{*}} Critical Chance +3% | |||
{{*}} Maximize +3% | |||
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| 3 Piece Effect | | 3 Piece Effect | ||
| - | | - | ||
| | | {{*}} All Skill Damage +8% | ||
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| 4 Piece Effect | | 4 Piece Effect | ||
| | | {{*}} All Skill Damage +5% <font color="red">'''(Dungeon)'''</font> | ||
| {{*}}Upon Awakening, Special Active Skill Damage increase by 8% for 10 Seconds. (Cooldown 20 Second) <font color="red">'''(Dungeon)'''</font><br>{{*}}Upon Awakening, Special Active Skill Damage increase by 4% for 10 Seconds. (Cooldown 40 Second) <font color="red">'''( | | {{*}}Upon Awakening, Special Active Skill Damage increase by 8% for 10 Seconds. (Cooldown 20 Second) <font color="red">'''(Dungeon)'''</font><br>{{*}}Upon Awakening, Special Active Skill Damage increase by 4% for 10 Seconds. (Cooldown 40 Second) <font color="red">'''(Match)'''</font> | ||
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| 5 Piece Effect | | 5 Piece Effect | ||
| | | {{*}} Physical/Magical Attack +5% | ||
| - | | - | ||
|} | |} |