Spear's Descent: Difference between revisions

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*The spear itself has no hitbox whatsoever, and will simply fly through any enemies harmlessly until it hits the ground or a platform.
*The spear itself has no hitbox whatsoever, and will simply fly through any enemies harmlessly until it hits the ground or a platform.
*The spear can be fired at any time, be it while in mid-air, while casting another skill, or even while it is still forming during its own casting animation.
*The spear can be fired at any time, be it while in mid-air, while casting another skill, or even while it is still forming during its own casting animation.
*The skill will gain CP upon being fired and dealing damage as long as it was initially cast from '''Ciel''', like any other Lu Switching Skill, even if fired while on '''Lu'''. This allows it to grant you CP mid-Combination Skill, allowing you to more quickly chain another Combination Skill after.
**After the 10/24/2019 KR patch, the skill was glitched in that it would only grant CP if the spear was launched during its own casting animation, which is currently still the case on the NA client. This was fixed during the 01/30/2020 KR patch.
**After the 10/24/2019 KR patch, the skill was glitched in that it would only grant CP if the spear was launched during its own casting animation, which is currently still the case on the NA client. This was fixed during the 01/30/2020 KR patch.
*The spear checks for platforms the moment it is fired. As it floats roughly a platform above and behind you, it can often get stuck on the platform above you instead.
*The spear checks for platforms the moment it is fired. As it floats roughly a platform above and behind you, it can often get stuck on the platform above you instead.
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