Code: War Machine: Difference between revisions
m
Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
No edit summary |
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
||
Line 60: | Line 60: | ||
|- | |- | ||
| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{nerf|Effective Weapon Management Activation Chance decreased.}} | *{{nerf|Effective Weapon Management Activation Chance decreased.}} | ||
{{nerf|Effective Weapon Management Cooldown Time Decrease decreased.}} | *{{nerf|Effective Weapon Management Cooldown Time Decrease decreased.}} | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
{{nerf|Effective Weapon Management Cooldown Time Decrease decreased.}} | *{{nerf|Effective Weapon Management Cooldown Time Decrease decreased.}} | ||
{{buff|Effective Weapon Management Activation Chance increased.}} | *{{buff|Effective Weapon Management Activation Chance increased.}} | ||
{{buff|Added feature to increase Effective Weapon Management Activation Chance and Cooldown Time Decrease Amount during Over Stike.}} | *{{buff|Added feature to increase Effective Weapon Management Activation Chance and Cooldown Time Decrease Amount during Over Stike.}} | ||
|} | |} | ||
<br> | <br> |