Helping Hand: Difference between revisions
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*The skill does not switch the character currently in play. The standby character merely pulls the current character away from an enemy. | *The skill does not switch the character currently in play. The standby character merely pulls the current character away from an enemy. | ||
*As with all dodge skills, you are vulnerable immediately after dodging. However, you will most often be safe regardless due to the extreme distance traveled, although this also prevents you from counterattacking right away, as even skills like [[Stomp]] won't reach your opponent immediately after dodging. | *As with all dodge skills, you are vulnerable immediately after dodging. However, you will most often be safe regardless due to the extreme distance traveled, although this also prevents you from counterattacking right away, as even skills like [[Stomp]] won't reach your opponent immediately after dodging. | ||
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== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | |||
*'''Helping Hand''' added. | |||
|} | |||
<br> | <br> | ||