Hypernova: Difference between revisions

355 bytes added ,  22 February 2020
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*[[Hypernova]] has a lot of endlag, so it's hard to re-catch the opponent after using it in PvP.
*[[Hypernova]] has a lot of endlag, so it's hard to re-catch the opponent after using it in PvP.
**However, the '''Laser''' hit does linger, so with some air setup, you might be able to delay the last '''Laser''' hit to be able to recover.
**However, the '''Laser''' hit does linger, so with some air setup, you might be able to delay the last '''Laser''' hit to be able to recover.
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== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA !! PvE !! PvP
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*'''Hypernova''' added.
|}
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