Event Horizon/Stage 3: Difference between revisions
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| [[File:Event Horizon Stage3.png]] | | [[File:Event Horizon Stage3.png]] | ||
| {{SkillType|M3}} | | {{SkillType|M3}} Fuse 2 high-energy particles and artificially create an event horizon. Mad Paradox's attack within the event horizon will occur again in all the areas within the field.<br><br>"This might just work..." | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Event Horizon | ! rowspan=2 | Level Required !! rowspan=2 | Cast Event Horizon<br>(Magical) !! colspan=2 | Event Horizon !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Damage Copy Rate !! Duration | ! Damage Copy Rate !! Duration | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Event Horizon | ! rowspan=2 | Level Required !! rowspan=2 | Cast Event Horizon<br>(Magical) !! Event Horizon | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Damage Copy Rate | ! Damage Copy Rate | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Event Horizon | ! rowspan=2 | Level Required !! rowspan=2 | Cast Event Horizon<br>(Magical) !! colspan=2 | Event Horizon !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Damage Copy Rate !! Duration | ! Damage Copy Rate !! Duration | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Event Horizon | ! rowspan=2 | Level Required !! rowspan=2 | Cast Event Horizon<br>(Magical) !! Event Horizon | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Damage Copy Rate | ! Damage Copy Rate | ||
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*{{nerf|Damage Copy Rate decreased.}} | *{{nerf|Damage Copy Rate decreased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None. | ||
|} | |} | ||
<br> | <br> |