Explosion Impact: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
* | *The whip will hit anything it passes through on its initial swings, allowing it to hit enemies far above and behind you as well. It also extends a significant amount off-screen when it finishes stretching out. | ||
* | *Each of the two whip hits will also cause an explosion on hit enemies. These explosions deal splash damage as well, allowing the initial two swings to deal a significant amount of damage on close-by enemies. | ||
* | *As the skill's explosions occur backwards from the end of the whip, it will bypass shielding enemies and certain other guard stances that block from the front. | ||
* | *The explosions occur at varying heights along the whips, so while enemies on higher or lower elevations can be hit by them, they will take less hits overall. | ||
*An enemy in super armor will take on average 14 hits from the explosions, counting the 2 explosions from the initial whip swings. | |||
*If Eve is pushed back, the whip will stretch along with Eve, and the explosions will follow as usual, but at Eve's location. | *If Eve is pushed back, the whip will stretch along with Eve, and the explosions will follow as usual, but at Eve's location. | ||
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