User:IceSoulMOG/Test: Difference between revisions
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| rowspan=36 | [[File:ManaStoneRed1.png|center]] || rowspan=36 align=center | <font color=red>'''Condition'''</font> | | rowspan=36 | [[File:ManaStoneRed1.png|center]] || rowspan=36 align=center | <font color=red>'''Condition'''</font> | ||
| When HP drops below 𝑥% || AAA || BBB || CCC | | When HP drops below 𝑥% || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| When recovering 𝑥% HP || AAA || BBB || CCC | | When recovering 𝑥% HP || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| When MP drops below 𝑥% || AAA || BBB || CCC | | When MP drops below 𝑥% || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| When recovering 𝑥% MP || AAA || BBB || CCC | | When recovering 𝑥% MP || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| When attacking a target with over 𝑥% HP || AAA || BBB || CCC | | When attacking a target with over 𝑥% HP || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| When attacking a knocked down target || {{tc|Yes}} || {{tc|No}} || {{tc|No}} | | When attacking a knocked down target || {{tc|Yes}} || {{tc|No}} || {{tc|No}} | ||
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| Every 𝑥 seconds outside of combat || AAA || BBB || CCC | | Every 𝑥 seconds outside of combat || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Every 𝑥 seconds || AAA || BBB || CCC | | Every 𝑥 seconds || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| After attacking with Commands/Actives 𝑥 times || {{tc|No}} || BBB || CCC | | After attacking with Commands/Actives 𝑥 times || {{tc|No}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| When attacking with Commands/Actives || {{tc|No}} || {{tc|No}} || {{tc|Yes}} | | When attacking with Commands/Actives || {{tc|No}} || {{tc|No}} || {{tc|Yes}} | ||
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| [[File:ManaStoneBlue1.png|center]] || align=center | <font color=blue>'''Probability'''</font> | | [[File:ManaStoneBlue1.png|center]] || align=center | <font color=blue>'''Probability'''</font> | ||
| Chance || 1% / 2% / 3% / 4% / 5% /<br>6% / 7% / 8% / 9% / 10% || 11% / 12% / 13% / 14% /<br>15% / 16% / 17% / 18% /<br>19% / 20% || 21% / 22% / 23% / 24% /<br>25% / 26% / 27% / 28% /<br>29% / 30% /<br>[3*Enhancement Stats]% | | Chance || {{tc|Yes|1% / 2% / 3% / 4% / 5% /<br>6% / 7% / 8% / 9% / 10%}} || {{tc|Yes|11% / 12% / 13% / 14% /<br>15% / 16% / 17% / 18% /<br>19% / 20%}} || {{tc|Yes|21% / 22% / 23% / 24% /<br>25% / 26% / 27% / 28% /<br>29% / 30% /<br>[3*Enhancement Stats]%}} | ||
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| rowspan=25 | [[File:ManaStoneOrange1.png|center]] || rowspan=25 align=center | <font color=orange>'''Effect'''</font> | | rowspan=25 | [[File:ManaStoneOrange1.png|center]] || rowspan=25 align=center | <font color=orange>'''Effect'''</font> | ||
| Physical Attack<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC | | Physical Attack<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Magical Attack<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC | | Magical Attack<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Critical Damage<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC | | Critical Damage<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Skill Damage<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC | | Skill Damage<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Skill Cooldown<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC | | Skill Cooldown<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| MP Cost<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC | | MP Cost<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Physical Defense || AAA || BBB || CCC | | Physical Defense || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Magical Defense || AAA || BBB || CCC | | Magical Defense || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Ignores Defense Power || AAA || BBB || CCC | | Ignores Defense Power || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Damage dealt to Boss Monsters || AAA || BBB || CCC | | Damage dealt to Boss Monsters || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Damage dealt by Boss Monsters || AAA || BBB || CCC | | Damage dealt by Boss Monsters || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| HP Increase || AAA || BBB || CCC | | HP Increase || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Critical || AAA || BBB || CCC | | Critical || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Maximize || AAA || BBB || CCC | | Maximize || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Additional Damage || AAA || BBB || CCC | | Additional Damage || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Action Speed || AAA || BBB || CCC | | Action Speed || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Movement Speed || AAA || BBB || CCC | | Movement Speed || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Jump Speed || AAA || BBB || CCC | | Jump Speed || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| All Speed || AAA || BBB || CCC | | All Speed || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Recovery Item Effect || AAA || BBB || CCC | | Recovery Item Effect || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Recovery Item Cooldown || AAA || BBB || CCC | | Recovery Item Cooldown || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Recover party's HP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || AAA || BBB || CCC | | Recover party's HP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Recover party's MP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || AAA || BBB || CCC | | Recover party's MP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Party's Damage Reduction || AAA || BBB || CCC | | Party's Damage Reduction || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
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| Enemy resistance will be decrease || AAA || BBB || CCC | | Enemy resistance will be decrease || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}} | ||
|} | |} | ||
<br> | <br> |