User:IceSoulMOG/Test: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 12: Line 12:
|-
|-
| rowspan=36 | [[File:ManaStoneRed1.png|center]] || rowspan=36 align=center | <font color=red>'''Condition'''</font>
| rowspan=36 | [[File:ManaStoneRed1.png|center]] || rowspan=36 align=center | <font color=red>'''Condition'''</font>
| When HP drops below 𝑥% || AAA || BBB || CCC
| When HP drops below 𝑥% || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| When recovering 𝑥% HP || AAA || BBB || CCC
| When recovering 𝑥% HP || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| When MP drops below 𝑥% || AAA || BBB || CCC
| When MP drops below 𝑥% || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| When recovering 𝑥% MP || AAA || BBB || CCC
| When recovering 𝑥% MP || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| When attacking a target with over 𝑥% HP || AAA || BBB || CCC
| When attacking a target with over 𝑥% HP || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| When attacking a knocked down target || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
| When attacking a knocked down target || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
|-
|-
| Every 𝑥 seconds outside of combat || AAA || BBB || CCC
| Every 𝑥 seconds outside of combat || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Every 𝑥 seconds || AAA || BBB || CCC
| Every 𝑥 seconds || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| After attacking with Commands/Actives 𝑥 times || {{tc|No}} || BBB || CCC
| After attacking with Commands/Actives 𝑥 times || {{tc|No}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| When attacking with Commands/Actives || {{tc|No}} || {{tc|No}} || {{tc|Yes}}
| When attacking with Commands/Actives || {{tc|No}} || {{tc|No}} || {{tc|Yes}}
Line 85: Line 85:
|-
|-
| [[File:ManaStoneBlue1.png|center]] || align=center | <font color=blue>'''Probability'''</font>
| [[File:ManaStoneBlue1.png|center]] || align=center | <font color=blue>'''Probability'''</font>
| Chance || 1% / 2% / 3% / 4% / 5% /<br>6% / 7% / 8% / 9% / 10% || 11% / 12% / 13% / 14% /<br>15% / 16% / 17% / 18% /<br>19% / 20% || 21% / 22% / 23% / 24% /<br>25% / 26% / 27% / 28% /<br>29% / 30% /<br>[3*Enhancement Stats]%
| Chance || {{tc|Yes|1% / 2% / 3% / 4% / 5% /<br>6% / 7% / 8% / 9% / 10%}} || {{tc|Yes|11% / 12% / 13% / 14% /<br>15% / 16% / 17% / 18% /<br>19% / 20%}} || {{tc|Yes|21% / 22% / 23% / 24% /<br>25% / 26% / 27% / 28% /<br>29% / 30% /<br>[3*Enhancement Stats]%}}
|-
|-
| rowspan=25 | [[File:ManaStoneOrange1.png|center]] || rowspan=25 align=center | <font color=orange>'''Effect'''</font>
| rowspan=25 | [[File:ManaStoneOrange1.png|center]] || rowspan=25 align=center | <font color=orange>'''Effect'''</font>
| Physical Attack<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC
| Physical Attack<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Magical Attack<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC
| Magical Attack<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Critical Damage<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC
| Critical Damage<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Skill Damage<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC
| Skill Damage<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Skill Cooldown<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC
| Skill Cooldown<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| MP Cost<br><font color=orange>(Only 40% as effective in PvP)</font> || AAA || BBB || CCC
| MP Cost<br><font color=orange>(Only 40% as effective in PvP)</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Physical Defense || AAA || BBB || CCC
| Physical Defense || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Magical Defense || AAA || BBB || CCC
| Magical Defense || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Ignores Defense Power || AAA || BBB || CCC
| Ignores Defense Power || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Damage dealt to Boss Monsters || AAA || BBB || CCC
| Damage dealt to Boss Monsters || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Damage dealt by Boss Monsters || AAA || BBB || CCC
| Damage dealt by Boss Monsters || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| HP Increase || AAA || BBB || CCC
| HP Increase || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Critical || AAA || BBB || CCC
| Critical || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Maximize || AAA || BBB || CCC
| Maximize || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Additional Damage || AAA || BBB || CCC
| Additional Damage || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Action Speed || AAA || BBB || CCC
| Action Speed || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Movement Speed || AAA || BBB || CCC
| Movement Speed || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Jump Speed || AAA || BBB || CCC
| Jump Speed || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| All Speed || AAA || BBB || CCC
| All Speed || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Recovery Item Effect || AAA || BBB || CCC
| Recovery Item Effect || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Recovery Item Cooldown || AAA || BBB || CCC
| Recovery Item Cooldown || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Recover party's HP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || AAA || BBB || CCC
| Recover party's HP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Recover party's MP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || AAA || BBB || CCC
| Recover party's MP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Party's Damage Reduction || AAA || BBB || CCC
| Party's Damage Reduction || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|-
|-
| Enemy resistance will be decrease || AAA || BBB || CCC
| Enemy resistance will be decrease || {{tc|Yes|AAA}} || {{tc|Yes|BBB}} || {{tc|Yes|CCC}}
|}
|}
<br>
<br>
ElEditors
83,045

edits