Frenzy: Difference between revisions

612 bytes added ,  23 August 2020
Line 18: Line 18:


== Skill Information ==
== Skill Information ==
=== {{PvE}}/{{PvP}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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! Special Active Skill Damage Increase !! Special Active Cooldown Reduction<br>(Upon Successful Active Skill Hit) !! Player and Ally Critical Damage Increase<br>(Against Bleeding Enemies) !! Reactivation Cooldown  
! Special Active Skill Damage Increase !! Special Active Cooldown Reduction<br>(Upon Successful Active Skill Hit) !! Player and Ally Critical Damage Increase<br>(Against Bleeding Enemies) !! Reactivation Cooldown  
|-
|-
| align="left" | 1 || 90 || 13% || 20% || 10% || 20 (PvE) / 30 (PvP) Seconds  
| align="left" | 1 || 90 || 13% || 20% || 10% || 20 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | [[Status Effects|Frenzy]]<br>(At Full Stacks of [[Bloody Action|Festival of Blood]])
|- style="background:{{ColorSel|CharLight|Rose}}"
! Special Active Skill Damage Increase !! Special Active Cooldown Reduction<br>(Upon Successful Active Skill Hit) !! Player and Ally Critical Damage Increase<br>(Against Bleeding Enemies) !! Reactivation Cooldown
|-
| align="left" | 1 || 90 || 13% || 20% || 10% || 30 Seconds  
|}
|}
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