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| '''Awakening Charge Speed Increase / DP Gain''' || '''Power Boost Charge Speed / DP Charge ↑''' || Increases the rate of charging the Awakening Gauge. Normally, dealing 100 hits or receiving 50 hits is needed to charge the gauge for one Awakening Bead. Increasing this stat will increase the value of each hit dealt and received, thus decreasing the number of hits needed.<br><br>For players playing [[Add]], this stat is replaced with the '''DP Gain''' stat, which functions similarly by increasing the rate at which Add gains DP when attacking or being attacked. || 50%
| '''Awakening Charge Speed Increase / DP Gain''' || '''Power Boost Charge Speed / DP Charge ↑''' || Increases the rate of charging the Awakening Gauge. Normally, dealing 100 hits or receiving 50 hits is needed to charge the gauge for one Awakening Bead. Increasing this stat will increase the value of each hit dealt and received, thus decreasing the number of hits needed.<br><br>For players playing [[Add]], this stat is replaced with the '''DP Gain''' stat, which functions similarly by increasing the rate at which Add gains DP when attacking or being attacked. || 50%
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| '''Awakening Duration Increase / DP Cost''' || '''Power Boost Duration / DP Consumption ↓''' || Increases the duration of the player's [[Awakening Mode|Awakening]].<br><br>For players playing [[Add]], this stat is replaced with the '''DP Cost''' stat, which lowers the rate at which Add consumes DP when attacking or entering Dynamo Configuration Mode. || 40%
| '''Awakening Duration Increase / DP Cost''' || '''Power Boost Duration / DP Consumption ↓''' || Increases the duration of the player's [[Awakening Mode|Awakening]].<br><br>For players playing [[Add]], this stat is replaced with the '''DP Cost''' stat, which lowers the rate at which Add consumes DP when attacking or entering Dynamo Configuration Mode. || 40%
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