Barbecue!: Difference between revisions

210 bytes added ,  3 October 2020
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*For some reason, the gatling gun part ignores enemy guard. This is not listed anywhere on the skill and may not be intentional.
*For some reason, the gatling gun part ignores enemy guard. This is not listed anywhere on the skill and may not be intentional.
*The initial kick's launch hitbox is very delayed compared to the animation, allowing the gatling gun to hit minibosses and bosses in midair as well without being penalized by knockdown, even without skill delay.
*The initial kick's launch hitbox is very delayed compared to the animation, allowing the gatling gun to hit minibosses and bosses in midair as well without being penalized by knockdown, even without skill delay.
*If Rose hits a target with the '''Rising Kick''', Rose will angle her gatling gun at the target between roughly 30° to 55° upwards.
**If the kick doesn't land, she will always fire at the lowest 30° angle.
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