Moonlight Rhapsody: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*While the damage at more stacks is higher, it is not advised to wait for the stacks to happen before dealing damage; | *While the damage at more stacks is higher, it is not advised to wait for the stacks to happen before dealing damage; the total damage over time is much higher if each stack is detonated right away. | ||
*Rhapsody stacks can be detonated by anyone hitting the target. | *Rhapsody stacks can be detonated by anyone hitting the target. | ||
*Both the skill and the Rhapsody stacks last as long as described in the skill. | *Both the skill and the Rhapsody stacks last as long as described in the skill. | ||
**The duration of the Rhapsody stack is refreshed when the target is hit by another Rhapsody. | **The duration of the Rhapsody stack is refreshed when the target is hit by another Rhapsody. | ||
*The explosions can hit nearby targets, depending on the stack amount. Stack 1 has a small | *The explosions can hit nearby targets, depending on the stack amount. Stack 1 has a small area of effect, while Stack 3 is much larger. | ||
**The explosions cannot trigger title, set, or attribute effects. | **The explosions cannot trigger title, set, or attribute effects. | ||
** | **Tightly grouped enemies will receive splash damage from the explosions. | ||
*The Rhapsody pulse that applies stacks counts as a hit, meaning opponents can [[Mana Break]] it and | *The Rhapsody pulse that applies stacks counts as a hit, meaning opponents can [[Mana Break]] it and on-hit effects can trigger from it (such as Painkiller). | ||
*The damage from the explosions is based on the character that detonates the Rhapsody stacks. | *The damage from the explosions is based on the character that detonates the Rhapsody stacks. | ||
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