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*Enemies must be hit by the initial '''Freeze''' hits to receive the Damage Increase debuff. Both debuffs ('''Freezing''' and '''Damage Increase''') won't be applied by the '''Shockwave''' hits. | *Enemies must be hit by the initial '''Freeze''' hits to receive the Damage Increase debuff. Both debuffs ('''Freezing''' and '''Damage Increase''') won't be applied by the '''Shockwave''' hits. | ||
*It is not advised to use this skill while chain freezing in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] since it does multiple hits that freeze individually, quickly exceeding the limit of applying [[Status Effects|Frozen]] debuff and making the boss immune to freezing for 30 seconds. | *It is not advised to use this skill while chain freezing in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] since it does multiple hits that freeze individually, quickly exceeding the limit of applying [[Status Effects|Frozen]] debuff and making the boss immune to freezing for 30 seconds. | ||
**It can be used as the last part of freezing chain however (for example, after throwing 2 [[Consumable|Water Orbs]]). | **It can be used as the last part of freezing chain however (for example, after throwing 2 [[Consumable|Water Orbs]] assuming correct timing). | ||
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