Gun Dance: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "01/12/2017 || -" to "01/12/2017 || 01/24/2017") |
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| '''{{PvP}}''' || 138% || 431% | | '''{{PvP}}''' || 138% || 431% | ||
|} | |||
<br> | |||
== Skill Information (11/19/2020 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Evasive Shooting<br>ECP Recovery !! rowspan="2" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Random Fire !! Evasive Shooting !! Random Fire !! Evasive Shooting | |||
|- | |||
! colspan=8 | Normal | |||
|- | |||
| '''{{PvE}}''' || 843% || 1179% || rowspan=2 | - || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 100% ECP || rowspan=2 | 21 Seconds | |||
|- | |||
| '''{{PvP}}''' || 257% || 358% | |||
|- | |||
! colspan=8 | [Enhanced] | |||
|- | |||
| '''{{PvE}}''' || % || 1414% || rowspan=2 | - || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 100% ECP || rowspan=2 | 21 Seconds | |||
|- | |||
| '''{{PvP}}''' || % || 431% | |||
|} | |} | ||
<br> | <br> | ||
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| {{formatnum:{{#expr: 138*19}}}}% || {{formatnum:{{#expr: (138*19)*1.44}}}}% | | {{formatnum:{{#expr: 138*19}}}}% || {{formatnum:{{#expr: (138*19)*1.44}}}}% | ||
| {{formatnum:{{#expr: (138*19)*1.2 round2}}}}% || {{formatnum:{{#expr: (138*19)*1.44*1.2 round2}}}}% | | {{formatnum:{{#expr: (138*19)*1.2 round2}}}}% || {{formatnum:{{#expr: (138*19)*1.44*1.2 round2}}}}% | ||
|} | |||
*Without using the Evasive Shooting. | |||
<br> | |||
== Total Damage (11/19/2020 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]] | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: }}}}% || {{formatnum:{{#expr: }}}}% | |||
| {{formatnum:{{#expr: }}}}% || {{formatnum:{{#expr: }}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: }}}}% || {{formatnum:{{#expr: }}}}% | |||
| {{formatnum:{{#expr: }}}}% || {{formatnum:{{#expr: }}}}% | |||
|} | |} | ||
*Without using the Evasive Shooting. | *Without using the Evasive Shooting. | ||
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*{{buff|Skilled Shooter can be activated sooner.}} | *{{buff|Skilled Shooter can be activated sooner.}} | ||
*{{buff|Can activate Skilled Shooter at the end of the skill by re-entering the skill key.}} | *{{buff|Can activate Skilled Shooter at the end of the skill by re-entering the skill key.}} | ||
|- | |||
| 11/19/2020 || - || colspan=2 align="left" | | |||
*{{buff|Random Fire damage increased.}} | |||
*{{buff|Casting speed is 66% faster.}} | |||
*{{nerf|Random Fire damage hitcount decreased.}} | |||
|} | |} | ||
<br> | <br> |