Altar of Invocation: Difference between revisions

corrected what i was trying to say here
m (These changes came with raid release on NA, not later.)
(corrected what i was trying to say here)
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*Flexibility, Hyper Active and Master skills are never targeted and can freely be used throughout the fight.
*Flexibility, Hyper Active and Master skills are never targeted and can freely be used throughout the fight.
*<b>Soul Fragments</b> spawn every 2 minutes, however their spawn is delayed if <b>Counter Designation</b> or <b>Wing Ray</b> is active.
*<b>Soul Fragments</b> spawn every 2 minutes, however their spawn is delayed if <b>Counter Designation</b> or <b>Wing Ray</b> is active.
*If '''Counter Designation''' is active, you can damage the boss while its performing '''Wing Ray'''. Use '''Seal of Time''' to prevent death from '''Counter Designation'''.
*If '''Counter Designation''' is active, players have an option to coordinate with their team members to damage the boss with any skill type while the boss is performing the '''Wing Ray''' pattern. If the team is successful in removing '''Counter Designation''', then the boss will not '''Howl''', otherwise use '''Seal of Time''' to prevent yourself and your team members from being killed by '''Counter Designation''' pattern after '''Wing Ray''' pattern is over.


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