Neil Sniping/ModA: Difference between revisions

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== Total Damage ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 186*10}}}}% || {{formatnum:{{#expr: 186*10*1.44}}}}%
| {{formatnum:{{#expr: 186*10}}}}% || {{formatnum:{{#expr: 186*10*1.44}}}}%
|}
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Affected By Action Speed
|-
| {{Check|Y}}* (See Tips and Details)
|}
|}
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**If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them.
**If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them.
*Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy.
*Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy.
*Only Rose's start and recovery animations will be affected by Action Speed. Shots will be always cast at the same speed.
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