Sharp Wound: Difference between revisions

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m (Text replacement - "12/17/2020 || -" to "12/17/2020 || 01/13/2021")
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|  [[File:SilentShadowSkill2.png]]
|  [[File:SilentShadowSkill2.png]]
| {{SkillType|SA|S}} Plant thorns covered in darkness. The thorns that embrace the darkness spread out in three directions and come back after to strike enemies.
| {{SkillType|SA|S}} Plant thorns in the darkness. The dark thorns will shoot out in three ways, then strike the enemy again as they return.
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| {{SkillText|Deep Darkness|Sharp Wound}}
| {{SkillText|Obsidian Darkness|Sharp Wound}}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! rowspan=3 | Sharp Wound (Physical) !! colspan=2 | Max Hits !! colspan=3 | [Deep Darkness] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! rowspan=3 | Sharp Wound (Physical) !! colspan=2 | Max Hits !! colspan=3 | [Obsidian Darkness] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Per Thorn || rowspan=2 | Thorn Count !! rowspan=2 | Shadow Wound (Physical) !! colspan=2 | Max Hits
! rowspan=2 | Per Thorn || rowspan=2 | Thorn Count !! rowspan=2 | Shadow Wound (Physical) !! colspan=2 | Max Hits
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=6 | [[Pitch Black Moon]]/[[Memory's End]]
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=6 | [[Obsidian Moon]]/[[Memory's End]]
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=3 | Normal !! colspan=3 | Heavy
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=3 | Normal !! colspan=3 | Heavy
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== Tips and Details ==
== Tips and Details ==
*As the thorns spread out vertically, only tall enough enemies can be hit fully by the spinning part of the skill.
*As the thorns spread out vertically, only tall enough enemies can be hit fully by the spinning part of the skill.
**With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Deep Darkness].
**With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Obsidian Darkness].
*The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect.
*The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect.
**Curiously, the normal thorn have a slightly easier time hitting enemies while spinning while [Deep Darkness] is active, allowing the skill to sometimes land 2 thorns fully even when in those same conditions only one would have normally.
**Curiously, the normal thorn have a slightly easier time hitting enemies while spinning while [Obsidian Darkness] is active, allowing the skill to sometimes land 2 thorns fully even when in those same conditions only one would have normally.
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