Blood Storm: Difference between revisions
→Total Damage
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== Total Damage == | == Total Damage == | ||
{{#vardefine:damage_bloodstorm |211}} | |||
{{#vardefine:damage_bloodstorm_pvp |58 }} | |||
{{#vardefine:damage_explosion |806}} | |||
{{#vardefine:damage_explosion_pvp |275}} | |||
{{#vardefine:max_bloodstorm_hits |140}} | |||
{{#vardefine:max_explosion_hits |5 }} | |||
{{#vardefine:avg_bloodstorm_hits |15 }} | |||
{{#vardefine:avg_illusion_hits |50 }} | |||
{{#vardefine:damage_max_normal |{{#expr: ({{#var:damage_bloodstorm }} * {{#var:max_bloodstorm_hits}} * 2 + {{#var:damage_explosion }} * {{#var:max_explosion_hits}}) * 1.4 }} }} | |||
{{#vardefine:damage_max_heavy |{{#expr: {{ #var:damage_max_normal }} * 1.44 }} }} | |||
{{#vardefine:damage_illusion_max_normal |{{#expr: ({{#var:damage_bloodstorm }} * {{#var:max_bloodstorm_hits}} * 4 + {{#var:damage_explosion }} * {{#var:max_explosion_hits}} * 2) * 1.4 * 0.7 }} }} | |||
{{#vardefine:damage_illusion_max_heavy |{{#expr: {{ #var:damage_illusion_max_normal }} * 1.44 }} }} | |||
{{#vardefine:damage_max_normal_pvp |{{#expr: ({{#var:damage_bloodstorm_pvp }} * {{#var:max_bloodstorm_hits}} * 2 + {{#var:damage_explosion_pvp}} * {{#var:max_explosion_hits}}) * 1.4 }} }} | |||
{{#vardefine:damage_max_heavy_pvp |{{#expr: {{ #var:damage_max_normal_pvp }} * 1.44 }} }} | |||
{{#vardefine:damage_illusion_max_normal_pvp |{{#expr: ({{#var:damage_bloodstorm_pvp }} * {{#var:max_bloodstorm_hits}} * 4 + {{#var:damage_explosion_pvp}} * {{#var:max_explosion_hits}} * 2) * 1.4 * 0.7 }} }} | |||
{{#vardefine:damage_illusion_max_heavy_pvp |{{#expr: {{ #var:damage_illusion_max_normal_pvp}} * 1.44 }} }} | |||
{{#vardefine:damage_avg_normal |{{#expr: ({{#var:damage_bloodstorm }} * {{#var:avg_bloodstorm_hits}} + {{#var:damage_explosion }} * {{#var:max_explosion_hits}}) * 1.4 }} }} | |||
{{#vardefine:damage_avg_heavy |{{#expr: {{ #var:damage_avg_normal }} * 1.44 }} }} | |||
{{#vardefine:damage_illusion_avg_normal |{{#expr: ({{#var:damage_bloodstorm }} * {{#var:avg_illusion_hits }} + {{#var:damage_explosion }} * {{#var:max_explosion_hits}} * 2) * 1.4 * 0.7 }} }} | |||
{{#vardefine:damage_illusion_avg_heavy |{{#expr: {{ #var:damage_illusion_avg_normal }} * 1.44 }} }} | |||
{{#vardefine:damage_avg_normal_pvp |{{#expr: ({{#var:damage_bloodstorm_pvp }} * {{#var:avg_bloodstorm_hits}} + {{#var:damage_explosion_pvp}} * {{#var:max_explosion_hits}}) * 1.4 }} }} | |||
{{#vardefine:damage_avg_heavy_pvp |{{#expr: {{ #var:damage_avg_normal_pvp }} * 1.44 }} }} | |||
{{#vardefine:damage_illusion_avg_normal_pvp |{{#expr: ({{#var:damage_bloodstorm_pvp }} * {{#var:avg_illusion_hits }} + {{#var:damage_explosion_pvp}} * {{#var:max_explosion_hits}} * 2) * 1.4 * 0.7 }} }} | |||
{{#vardefine:damage_illusion_avg_heavy_pvp |{{#expr: {{ #var:damage_illusion_avg_normal_pvp}} * 1.44 }} }} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan=4 | Mode !! colspan= | ! rowspan=4 | Mode !! colspan=8 | Regular | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! colspan=4 | Average | ! colspan=4 | Average !! colspan=4 | Maximum (est.) | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! colspan=2 | Normal !! colspan=2 | Illusion of Blood | ! colspan=2 | Normal !! colspan=2 | Illusion of Blood !! colspan=2 | Normal !! colspan=2 | Illusion of Blood | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Normal !! Heavy !! Normal !! Heavy | ! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | ||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{# | | {{formatnum: {{#var: damage_avg_normal }}}}% | ||
|| {{formatnum:{{#var: damage_avg_heavy }}}}% | |||
|| {{formatnum:{{#var: damage_illusion_avg_normal}}}}% | |||
|| {{formatnum:{{#var: damage_illusion_avg_heavy}}}}% | |||
|| ~{{formatnum:{{#var: damage_max_normal}}}}% | |||
|| ~{{formatnum:{{#var: damage_max_heavy}}}}% | |||
|| ~{{formatnum:{{#var: damage_illusion_max_normal}}}}% | |||
|| ~{{formatnum:{{#var: damage_illusion_max_heavy}}}}% | |||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{# | | {{formatnum: {{#var: damage_avg_normal_pvp }}}}% | ||
|| {{formatnum:{{#var: damage_avg_heavy_pvp }}}}% | |||
|| {{formatnum:{{#var: damage_illusion_avg_normal_pvp}}}}% | |||
|| {{formatnum:{{#var: damage_illusion_avg_heavy_pvp}}}}% | |||
|| ~{{formatnum:{{#var: damage_max_normal_pvp}}}}% | |||
|| ~{{formatnum:{{#var: damage_max_heavy_pvp}}}}% | |||
|| ~{{formatnum:{{#var: damage_illusion_max_normal_pvp}}}}% | |||
|| ~{{formatnum:{{#var: damage_illusion_max_heavy_pvp}}}}% | |||
|} | |} | ||
*Blood Hit is permanently included. | *Blood Hit is permanently included. | ||
*Average '''Blood Storm''' hit count is 15, or 50 with '''Illusion of Blood'''. | *Average '''Blood Storm''' hit count is 15, or 50 with '''Illusion of Blood'''. | ||
*The maximum damage is estimated with a hit count of 140 hits per '''Blood Storm'''. | |||
<br> | <br> | ||