Guard: Difference between revisions

1,088 bytes added ,  18 August 2013
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_GUARD.png]]<br>  
| [[Image:SI_GUARD.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung readies himself in a special heavy stance that attenuates his statistics by a certain percentage.
| '''[Active]''' Chung readies himself in a special heavy stance that attenuates his statistics by a certain percentage.
|}
|}
<br>


<br>
== Requirements  ==
== Requirements  ==
<tabber>
NA=
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| <center>[[Veteran Technique]]</center>
| <center>[[Veteran Technique]]</center>
|}  
|}  
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! Character  !! Master !! Level Required !! SP Cost per Level
|-
| [[Fury Guardian]] || Lv. 20 || 25      || 3       
|}
</tabber>
<br>


<br>
== Skill Information  ==
== Skill Information  ==
<tabber>
NA=
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{{!}} 94%  
{{!}} 94%  
{{!}}}
{{!}}}
|-|
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|- style="background:#99CCFF"
! Skill Level !! Level Required !! Heavy Stance Attenuation !! MP Usage !! Cooldown
|-
| align="left" | 1 || rowspan="2" | 25 || 74% || rowspan="20" | 4 MP per second || rowspan="20" | 2 Seconds
|-
| align="left" | 2 || 75%
|-
| align="left" | 3 || 26 || 76%
|-
| align="left" | 4 || 29 || 77%
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| align="left" | 5 || 32 || 78%
|-
| align="left" | 6 || 35 || 79%
|-
| align="left" | 7 || 38 || 80%
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| align="left" | 8 || 41 || 81%
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| align="left" | 9 || 44 || 82%
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| align="left" | 10 || 47 || 83%
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| align="left" | 11 || 50 || 84%
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| align="left" | 12 || 53 || 85%
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| align="left" | 13 || 56 || 86%
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| align="left" | 14 || 59 || 87%
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| align="left" | 15 || 62 || 88%
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| align="left" | 16 || 65 || 89%
|-
| align="left" | 17 || 68 || 90%
|-
| align="left" | 18 || 71 || 91%
|}
</tabber>
<br>


<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
'''Name:''' Patience, Patience, Patience (인내, 인내, 인내)<br>
'''Name:''' Patience, Patience, Patience (인내, 인내, 인내)<br>
'''Description:''' When Chung gets stagger from enemy hits, by using guard, he will be able to activate super armor for the start of the skill, '''allowing him to enter guard mode while getting hit'''. (Only applicable in dungeons)
'''Description:''' When Chung gets stagger from enemy hits, by using guard, he will be able to activate super armor for the start of the skill, '''allowing him to enter guard mode while getting hit'''. (Only applicable in dungeons)
<br>


<br>
== Tips and Details  ==
== Tips and Details  ==
*'''Guard''' is unlocked through the [[SQ_guide|Low Branch Skill Quest]].  
*'''Guard''' is unlocked through the [[SQ_guide|Low Branch Skill Quest]].  
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