El Assimilation: Difference between revisions

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*Due to the fact that the symbols spawn at an enemy's origin point, larger enemies will take much more damage from them before they reach you even if you are directly next to them.
*Due to the fact that the symbols spawn at an enemy's origin point, larger enemies will take much more damage from them before they reach you even if you are directly next to them.
*It is technically possible to circle around any enemy hit by the skill to allow the symbol(s) created to hit them for its entire duration, though the practicality of this is rather questionable.
*It is technically possible to circle around any enemy hit by the skill to allow the symbol(s) created to hit them for its entire duration, though the practicality of this is rather questionable.
*'''El Symbols''' can hit any enemy in their path, not just the enemy it was created by, allowing the skill to do very high damage on groups of enemies if you manage to keep the sigils from reaching you too quickly.
*'''El Symbols''' can hit any enemy in their path, not just the enemy it was created by, allowing the skill to do very high damage on groups of enemies if you manage to keep them from reaching you too quickly.
*Curiously, the '''El Symbols''' will lose the bonus from Vitality if you switch modes or run out of Vitality bars, even after they have already spawned. This also affects [[Revelation]]'s magic attack increase bonus. It shares this trait with [[Detention]].
*Curiously, the '''El Symbols''' will lose the bonus from Vitality if you switch modes or run out of Vitality bars, even after they have already spawned. This also affects [[Revelation]]'s magic attack increase bonus. It shares this trait with [[Detention]].
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