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===Set Effects=== | === Set Effects === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse;" | {| cellpadding="5" border="1" style="border-collapse: collapse;" | ||
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| {{*}}When the sum of All Attribute Resistance exceeds 1000, increase All Skill Damage by 4%. | | {{*}}When the sum of All Attribute Resistance exceeds 1000, increase All Skill Damage by 4%. | ||
| {{*}}Upon awakening, reduce All Skill Cooldown by -10% (10 sec. cooldown)<br> | | {{*}}Upon awakening, reduce All Skill Cooldown by -10% (10 sec. cooldown)<br> | ||
{{*}}When awakened, increase Critical and Maximize by 8% | {{*}}When awakened, increase Critical and Maximize by 8%. | ||
| {{*}}When using Special Active, recover | | {{*}}When using a Special Active Skill, recover HP/MP by 4% to nearby party members (up to 24%, extra 4% per 500,000 CP) (20 sec. cooldown) | ||
| {{*}}Increase HP by 5% when entering | | {{*}}Increase Max HP by 5% when entering dungeons with Environmental Debuff. | ||
| {{*}}Damage Reduction -2%<br> | | {{*}}Damage Reduction -2%<br> | ||
<!-- Probably mistranslation (공격시 입힌 피해의 1%만큼 3초간 추가 지속 피해 발생), please fix if wrong, or remove this comment when verified --> | <!-- Probably mistranslation (공격시 입힌 피해의 1%만큼 3초간 추가 지속 피해 발생), please fix if wrong, or remove this comment when verified --> | ||
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{{*}}Damage Reduction +10% | {{*}}Damage Reduction +10% | ||
| {{*}}Awakening Charge Speed +25% | | {{*}}Awakening Charge Speed +25% | ||
| {{*}}MP Cost -5%<br> | | {{*}}Skill MP Cost -5%<br> | ||
{{*}}All Skill Cooldown -5% | {{*}}All Skill Cooldown -5% | ||
| {{*}}Adaptation +2% | | {{*}}Adaptation +2% (Max 45%) | ||
| {{*}}Polarize +3% | | {{*}}Polarize +3% (Max 45%) <font color="red">'''(Dungeon)'''</font> | ||
|- | |- | ||
| 5 Piece Effect | | 5 Piece Effect | ||
| {{*}}Increase Physical and Magical Attack Power by | | {{*}}Increase Physical and Magical Attack Power by 1% per 8% of Damage Reduction (up to 4%) | ||
| {{*}}Upon awakening, increase Physical and Magical Attack Power by 4%<br> | | {{*}}Upon awakening, increase Physical and Magical Attack Power by 4%.<br> | ||
{{*}}Upon awakening, decrease MP Cost | {{*}}Upon awakening, decrease Skill MP Cost by 5%. | ||
| {{*}}Increase Physical and Magical Attack Power by | | {{*}}Increase Physical and Magical Attack Power by 0.5% for nearby party members (up to 4%, extra 0.5% per 500,000 Combat Power) | ||
| {{*}}When entering a dungeon with | | {{*}}When entering a dungeon with Environmental Debuff, damage to bosses will be increased by 10%.<br> | ||
{{*}}Damage | {{*}}Damage dealt by Boss Monsters -10%. | ||
| {{*}}Damage Reduction -4%<br> | | {{*}}Damage Reduction -4%<br> | ||
{{*}} | {{*}} | ||
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{{*}}Deal 2% of total damage that was dealt to the target over 3 seconds. | {{*}}Deal 2% of total damage that was dealt to the target over 3 seconds. | ||
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<br> | |||
== Related Items == | == Related Items == | ||
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File:DoxologyStages.png|Dachsologie's Different Stages | File:DoxologyStages.png|Dachsologie's Different Stages | ||
</gallery> | </gallery> | ||
<br> | |||
== Tips and Details == | |||
*'''Yellow''' Spirit Stone 2 piece set effect Critical and Maximize buff is multiplicative to your current stats. | |||
<br> | <br> | ||
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*'''Hernia''''s Artifact is named after a short hymn of praises to God, used in various forms of Christian worship. The NA version "translated" the name to make it more German-sounding to match Ain's skills, but Dachsologie has no meaning. The correct German would simply be "Doxologie". | *'''Hernia''''s Artifact is named after a short hymn of praises to God, used in various forms of Christian worship. The NA version "translated" the name to make it more German-sounding to match Ain's skills, but Dachsologie has no meaning. The correct German would simply be "Doxologie". | ||
*Master Artifacts are creatures sometimes created from the El during the Harmony Festival. These creatures have been debated whether or not they are actually living beings, but they are capable of following a master and will grow alongside them. | *Master Artifacts are creatures sometimes created from the El during the Harmony Festival. These creatures have been debated whether or not they are actually living beings, but they are capable of following a master and will grow alongside them. | ||
<br> | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background-color: {{ColorSel|Misc}}" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background-color: {{ColorSel|Misc}}" | |||
! KR !! NA | |||
|- | |||
| 07/22/2021 || - || colspan=2 align="left" | | |||
*'''Artifact Spirit Stone System''' added. | |||
|- | |||
| 07/29/2021 || - || colspan=2 align="left" | | |||
*'''Green''' Spirit Stone 2 Piece set effect application method changed. | |||
**{{buff|HP/MP Recovery Amount increased.}} | |||
**{{nerf|Will recover HP/MP only once per 20 seconds (overall value over time decreased).}} | |||
*{{buff|'''Blue''' Spirit Stone 2 Piece set effect All Skill Damage Increase increased.}} | |||
*{{buff|'''Red''' Spirit Stone 2 and 5 Piece set effect Damage Reduction Decrease decreased and the amount of damage redealt increased.}} | |||
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<br> | <br> | ||