Charge!: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Each of the buffs granted by this skill use the same buff name, '''Charge!''' The 3 icons gained are the Damage Reduction buff from being close enough to a marked target, the stacking buff that does nothing by itself, and the Cooldown Acceleration buff from reaching 5 stacks of the stacking buff.
*Each of the buffs granted by this skill use the same buff name, '''Charge!'''
**The Damage Reduction buff is gained the moment you enter within range of a marked target and will not start counting down its duration as long as the mark remains within range.
**The Damage Reduction buff will not start counting down its duration as long as a mark remains within range.
**The stacking buff is also gained the moment you enter within range of a marked target, and will continue stacking every 2 seconds for as long as the mark is within range. This stacking buff lasts indefinitely, even if you leave the range or the mark is removed, and once it reaches 5 stacks, you will gain the Cooldown Acceleration buff, and the stacking buff is removed.
**The stacking buff will continue stacking every 2 seconds for as long as a mark is within range. This stacking buff lasts indefinitely, even if you are no longer in range of any marks, and once it reaches 5 stacks, you will gain the Cooldown Acceleration buff, and the stacking buff is removed.
*Any attack you do can apply the mark, even thrown items or potion effects.
*Any attack you do can apply the mark, even thrown items or potion effects.
*While not listed by the skill, re-applying the mark to a target who had its mark detonated prior has a cooldown of 5 seconds. You can still apply the mark to any other enemies during this time.
*While not listed by the skill, re-applying the mark to a target who had its mark detonated prior has a cooldown of 5 seconds. You can still apply the mark to any other enemies during this time.
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