Fire Lotus: Difference between revisions

1,749 bytes added ,  19 August 2021
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| [[File:ShiningLotus.png]]<br>  
| [[File:ShiningLotus.png]]<br>  
| {{SkillType|SA|S}} Spin the spear quickly to form a lotus flower before launching it forward. Flame Lotus will move forward and apply a [Flower Bomb] debuff every second. Enemies under the [Flower Bomb] debuff will have all their resistance reduced by 250 and receive 20% more damage while under the effect. When the flame lotus reaches its destination, all [Flower Bomb] debuffs explode and deal damage.
| {{SkillType|SA|S}} Spin the spear quickly to form a lotus flower before launching it forward. Flame Lotus will move forward and apply a [Flower Bomb] debuff every second. Enemies under the [Flower Bomb] debuff will have all their resistance reduced by 250 and receive 20% more damage while under the effect. When the flame lotus reaches its destination, all [Flower Bomb] debuffs explode and deal damage.
KR Only: Spin the spear quickly to form a lotus flower before launching it forward.<br>Flame Lotus will move forward and generate a [Flower Bomb] every second, enemies hit by the [Flower Bomb] will take explosion damage and have all their resistance reduced by 250 and receive 20% more damage.
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| '''{{PvE}}''' || 117% || 234% || 243% || 351% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | -250 || rowspan=2 | +20% || rowspan=2 | 20 Seconds || rowspan=2 | +1 || rowspan=2 | 150 MP || rowspan=2 | 19 Seconds
| '''{{PvE}}''' || 117% || 234% || 243% || 351% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | -250 || rowspan=2 | +20% || rowspan=2 | 20 Seconds || rowspan=2 | +1 || rowspan=2 | 150 MP || rowspan=2 | 19 Seconds
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| '''{{PvP}}''' || 40% || 79% || 81% || 118%
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<br>
== Skill Information (08/19/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan="2" | Mode !! colspan="4" | Damage (Physical) !! colspan="4" | Max Hits !! colspan="3" | [[Status Effects|Flower Bomb]] !! rowspan=2 | Spirit Energy !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Ara}}"
! Strike !! 3rd Strike !! Fire<br>Lotus !! Flower<br>Bomb !! Strike !! 3rd Strike !! Fire<br>Lotus !! Flower<br>Bomb !! Elemental<br>Resist !! Damage<br>Received !! Duration
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| '''{{PvE}}''' || 117% || 234% || 243% || 351% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 3 || rowspan=2 | -250 || rowspan=2 | +20% || rowspan=2 | 20 Seconds || rowspan=2 | +1 || rowspan=2 | 150 MP || rowspan=2 | 19 Seconds
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| '''{{PvP}}''' || 40% || 79% || 81% || 118%
| '''{{PvP}}''' || 40% || 79% || 81% || 118%
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*This skill is best used to incapacitate bosses and push them to the corner (e.g. [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]], [[Temple of Trials|Helputt]], [[Sandtilus|Karis]] etc).
*This skill is best used to incapacitate bosses and push them to the corner (e.g. [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]], [[Temple of Trials|Helputt]], [[Sandtilus|Karis]] etc).
*Damage is highly reduced for immovable and Super Armored targets or if the target is stopped by a wall, as they don't take all the hits.
*Damage is highly reduced for immovable and Super Armored targets or if the target is stopped by a wall, as they don't take all the hits.
*The Flower Bomb debuff is applied after the Fire Lotus stops pushing and the marks explode. Due to this, it is best to cast it as soon as possible, so that you do not miss out on its effect in the early stage.
*The Flower Bomb explosion does not inflict any damage to other nearby targets than the one it is generated on, despite its orange explosion visual.
=== NA ===
*The [Flower Bomb] debuff is applied after the Fire Lotus stops pushing and the marks explode. Due to this, it is best to cast it as soon as possible, so that you do not miss out on its effect in the early stage.
=== KR ===
*The 1 second interval for a '''Flower Bomb''' exploding at a target's location is unique per enemy, rather than the Lotus itself exploding. As such, enemies will always be inflicted with the explosion damage and the resulting debuff the moment the lotus comes into contact with them, and then every second after that should the lotus still be touching them.
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*Cannot push Super Armored targets.
*Cannot push Super Armored targets.
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| 08/21/2021 || - || colspan=2 align="left" |  
| 08/19/2021 || - || colspan=2 align="left" |  
*{{buff|'''Flower Bomb''' now occurs every second as the skill travels instead of acting as a delayed explosion, and causes the debuff on enemies hit by its explosion.}}
*{{buff|'''Flower Bomb''' now occurs every second as the skill travels instead of acting as a delayed explosion, and causes the debuff on enemies hit by its explosion.}}
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