Grand Cross: Difference between revisions
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*The '''Explosion''''s pillars are already rather large by default, and most enemies will not be hit by more than 2 of them, and often times even just 1. Only large enough enemies can be hit by all 3. | *The '''Explosion''''s pillars are already rather large by default, and most enemies will not be hit by more than 2 of them, and often times even just 1. Only large enough enemies can be hit by all 3. | ||
**When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets. | **When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets. | ||
*Since the skill appears on both sides of you, only enemies that you can pass through, such as [[Debrian Laboratory|Debrian Nasod Carrier]] or [[ | *Since the skill appears on both sides of you, only enemies that you can pass through, such as [[Debrian Laboratory|Debrian Nasod Carrier]] or [[Altar of Invocation|Berserk Berthe]] can take damage from the pillars on that side as well. | ||
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun. | *While charging the attack, the charge aura does not do damage, but it does inflict hitstun. | ||
*MP Cost reduction does not apply to charging. | *MP Cost reduction does not apply to charging. |