Clementine: Difference between revisions
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| [[Image:Dunno.png]] | | [[Image:Dunno.png]] | ||
| {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br> | | {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br>Sends out a melody created from incomplete code. A strange and mysterious thing is created within the melody's code that attacks enemies. (Can be used mid air) | ||
(Can be used mid air) | |||
|- | |- | ||
| | | | ||
| {{SkillText|CoreActivation}} | | {{SkillText|CoreActivation}} | ||
|} | |||
<br> | |||
== Requirements == | |||
{{ADSquareSkill}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Class !! Level Required | |||
|- | |||
| [[Code: Failess]] || 45 | |||
|} | |||
<br> | |||
== Skill Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=2 | Incomplete Melody !! rowspan=2 | R Sign !! colspan=2 | Incomplete Melody !! rowspan=2 | R Sign<br>(Per Incomplete Melody Hit) | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Per Melody !! Melody Count | |||
|- | |||
! colspan=5 | Normal | |||
|- | |||
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 15+ || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
|- | |- | ||
| | | '''{{PvP}}''' || 86% || 18% | ||
|- | |||
! colspan=5 | [Enhanced] | |||
|- | |||
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 15+ || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
|- | |||
| '''{{PvP}}''' || 86% || 18% | |||
|} | |||
<br> | |||
== [[Skill Traits]] == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Light Clementine !! colspan=2 | Heavy Clementine | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown | |||
|- | |||
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy|144|120}} || 18 Seconds | |||
|} | |||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=3 | Mode !! colspan=4 | Regular<br>(Average) !! colspan=4 | [[Snowball Code]]<br>(Average) | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 227*4 + 47*15*4}}}}% || {{formatnum:{{#expr: (227*4 + 47*15*4)*8}}}}% || {{formatnum:{{#expr: (227*4 + 47*15*4)*1.44}}}}% || {{formatnum:{{#expr: (227*4 + 47*15*4)*8*1.44}}}}% || {{formatnum:{{#expr: (227*4 + 47*15*4)*1.24}}}}% || {{formatnum:{{#expr: (227*4 + 47*15*4)*8*1.24}}}}% || {{formatnum:{{#expr: (227*4 + 47*15*4)*1.24*1.44 round2}}}}% || {{formatnum:{{#expr: (227*4 + 47*15*4)*8*1.24*1.44 round2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 86*4 + 18*15*4}}}}% || {{formatnum:{{#expr: (86*4 + 18*15*4)*8}}}}% || {{formatnum:{{#expr: (86*4 + 18*15*4)*1.44}}}}% || {{formatnum:{{#expr: (86*4 + 18*15*4)*8*1.44}}}}% || {{formatnum:{{#expr: (86*4 + 18*15*4)*1.12}}}}% || {{formatnum:{{#expr: (86*4 + 18*15*4)*8*1.12}}}}% || {{formatnum:{{#expr: (86*4 + 18*15*4)*1.12*1.44 round2}}}}% || {{formatnum:{{#expr: (86*4 + 18*15*4)*8*1.12*1.44 round2}}}}% | |||
|} | |||
*Does not account for multiple enemies. | |||
*Average assumes 15 hits per '''R Sign'''. | |||
<br> | |||
== Tips and Details == | |||
*Since 1 '''R Sign''' is created on every hit dealt by the '''Incomplete Melody''', the skill can deal vastly more damage on larger targets that can be hit by multiple melodies. | |||
**Additionally, it will also spawn one '''R Sign''' per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other. | |||
<br> | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 09/02/2021 || - || colspan=2 align="left" | | |||
*'''Clementine''' added. | |||
|} | |} | ||
<br> | <br> | ||
== Alternative Names == | |||
{{AlternateLanguages | |||
|Color={{ColorSel|CharLight|Eve}} | |||
|KR=클레멘타인 |KRName=Clementine | |||
}} | |||
<br> | |||
{{CFSkills}} |