Sin Cleaver: Difference between revisions

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*With proper aim, most enemies can take around 10~12 (17~19 with the '''Useful''' trait) hits from the skill. Only very tall and wide enemies can take most damage from all 3 waves, though even an enemy like [[El Tower Defense|Interdimensional Colossus]] cannot be hit fully.
*With proper aim, most enemies can take around 10~12 (17~19 with the '''Useful''' trait) hits from the skill. Only very tall and wide enemies can take most damage from all 3 waves, though even an enemy like [[El Tower Defense|Interdimensional Colossus]] cannot be hit fully.
*Despite the '''Useful''' trait having a higher damage potential, the '''Heavy''' trait will do more damage on your average enemy. However, due to it being a Vitality-based skill, the increased hit count also provides a lot more MP, potentially allowing it to refund itself on large groups of enemies.
*Despite the '''Useful''' trait having a higher damage potential, the '''Heavy''' trait will do more damage on your average enemy. However, due to it being a Vitality-based skill, the increased hit count also provides a lot more MP, potentially allowing it to refund itself on large groups of enemies.
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== Trivia ==
*This skill works in a similar manner to [[Ignis Crusher/ModA|[Mod] Ignis Crusher]].
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