Trojan Horse/ModA: Difference between revisions

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| {{Force|CodeFailessSkill2.png}}
| {{Force|CodeFailessSkill2.png}}
| {{SkillType|SA|B}}  
| {{SkillType|SA|B}} <font color="#f17ef1">'''[Moby Access]'''</font><br>
조그만 트로이 목마를 떼로 생성한다. 목마는 적을 추적하며 흰쓸어간 일대를 초토화 시킨다.
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== Skill Information ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Mode !! rowspan=2 | Trojan Horse (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Orb Count !! Hits per Orb
|-
| '''{{PvE}}''' || 49% || rowspan=2 | 14 || rowspan=2 | 20 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| '''{{PvP}}''' || 19%
|}
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Critical Trojan Horse !! colspan=2 | Heavy Trojan Horse
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
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== Total Damage ==
== Total Damage ==


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== Tips and Details ==
*The orbs will deal a maximum of 2 hits each as they spread and proceed to home on targets, dealing 1 hit per orb in a noticeable interval 18 times.
**During orb release, the hit count is extremely dependent on positioning. Since the orbs surround the caster, to deal the maximum amount of hits the caster needs to be "inside" a big boss, such as [[Labyrinth of Ruin|Chaos Leviathan]].
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