Code of Chivalry: Difference between revisions

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! Mode !! Sword Aura (Physical) !! Max Hits !! MP Usage !! Cooldown !! Item Usage
! Mode !! Sword Aura (Physical) !! Max Hits !! MP Usage !! Cooldown !! Item Usage
|-
|-
| '''{{PvE}}''' || 2430% || rowspan=2 | 9~Vary || rowspan=2 | 300 MP || rowspan=2 | 180 seconds || rowspan=2 | [[Image:ElWater.png|link=El's Essence]] x1
| '''{{PvE}}''' || 2430% || rowspan=2 | 100 || rowspan=2 | 300 MP || rowspan=2 | 180 seconds || rowspan=2 | [[Image:ElWater.png|link=El's Essence]] x1
|-
|-
| '''{{PvP}}''' || 291%
| '''{{PvP}}''' || 291%
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== Total Damage ==
== Total Damage ==
{{#vardefine: damage    |2430}}
{{#vardefine: damage_pvp|291}}
{{#vardefine: avg1_hits |9}}
{{#vardefine: avg2_hits |10}}
{{#vardefine: dist1_hits|17}}
{{#vardefine: dist2_hits|19}}
{{#vardefine: max_hits  |100}}
{{#vardefine: damage_avg1 |{{formatnum:{{#expr:{{#var:avg1_hits}} * {{#var:damage}}}} }}}}
{{#vardefine: damage_avg2 |{{formatnum:{{#expr:{{#var:avg2_hits}} * {{#var:damage}}}} }}}}
{{#vardefine: damage_dist1|{{formatnum:{{#expr:{{#var:dist1_hits}} * {{#var:damage}}}} }}}}
{{#vardefine: damage_dist2|{{formatnum:{{#expr:{{#var:dist2_hits}} * {{#var:damage}}}} }}}}
{{#vardefine: damage_total|{{formatnum:{{#expr:{{#var:max_hits}} * {{#var:damage}}}} }}}}
{{#vardefine: damage_avg1_pvp |{{formatnum:{{#expr:{{#var:avg1_hits}} * {{#var:damage_pvp}}}} }}}}
{{#vardefine: damage_avg2_pvp |{{formatnum:{{#expr:{{#var:avg2_hits}} * {{#var:damage_pvp}}}} }}}}
{{#vardefine: damage_dist1_pvp|{{formatnum:{{#expr:{{#var:dist1_hits}} * {{#var:damage_pvp}}}} }}}}
{{#vardefine: damage_dist2_pvp|{{formatnum:{{#expr:{{#var:dist2_hits}} * {{#var:damage_pvp}}}} }}}}
{{#vardefine: damage_total_pvp|{{formatnum:{{#expr:{{#var:max_hits}} * {{#var:damage_pvp}}}} }}}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Mode !! colspan=2 | Regular
! rowspan=2 | Mode !! colspan=2 | Average || rowspan=2 | Maximum
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Point Blank !! Optimized
! Point Blank !! Distanced
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 2430*9}}}}%~{{formatnum:{{#expr: 2430*10}}}}% || {{formatnum:{{#expr: 2430*17}}}}%~{{formatnum:{{#expr: 2430*19}}}}%
| {{#var:damage_avg1}}%~{{#var:damage_avg2}}%
|| {{#var:damage_dist1}}%~{{#var:damage_dist2}}%
|| {{#var:damage_total}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 291*9}}}}%~{{formatnum:{{#expr: 291*10}}}}% || {{formatnum:{{#expr: 291*17}}}}%~{{formatnum:{{#expr: 291*19}}}}%
| {{#var:damage_avg1_pvp}}%~{{#var:damage_avg2_pvp}}%
|| {{#var:damage_dist1_pvp}}%~{{#var:damage_dist2_pvp}}%
|| {{#var:damage_total_pvp}}%
|}
|}
*Point Blank will only deal about 9~10 hits.
*Assuming that the skill deals 9~10 hits at point blank and 17~19 from a distance when facing an average target.
*Optimized distance use will deal around 17-19 hits.
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**Due to this, larger enemies or enemies that get pushed along the skill easier will take vastly more damage. Maximum hits of this skill, due to its immense range, is therefore impossible to achieve.
**Due to this, larger enemies or enemies that get pushed along the skill easier will take vastly more damage. Maximum hits of this skill, due to its immense range, is therefore impossible to achieve.
*Using the skill at point-blank range is not recommended as enemies will receive less hits. It is recommended to be at least one [[Sword of Victory]]'s distance away from a target to optimize hits.
*Using the skill at point-blank range is not recommended as enemies will receive less hits. It is recommended to be at least one [[Sword of Victory]]'s distance away from a target to optimize hits.
*If used at point-blank, an average-sized target will take around 9~10 hits. If used at an optimized distance, they will receive 17~19 hits.
*If used at point-blank, an average-sized target will take around 9~10 hits. If used at some distance, they will receive 17~19 hits.
*Unlike most Hyper Actives, '''Code of Chivalry''' is affected by Action Speed.
*Unlike most Hyper Actives, '''Code of Chivalry''' is affected by Action Speed.
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