Melting Point/ModA: Difference between revisions
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| {{Force|MysticAlchemistSkill2.png}} | | {{Force|MysticAlchemistSkill2.png}} | ||
| {{SkillType|A}} {{SkillText|Aer}} | | {{SkillType|A}} {{SkillText|Aer}}<br>Throw flasks around you to shatter them.<br>After the flasks break, a sticky liquid forms in the area that makes it impossible for enemies to move around easily. | ||
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<br> | <br> | ||
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{{#vardefine: flasks | 3}} | {{#vardefine: flasks | 3}} | ||
{{#vardefine: flask_damage |{{#expr: {{#var:damage_sticky }} * {{#var:sticky_hits}} }} }} | |||
{{#vardefine: flask_damage_pvp|{{#expr: {{#var:damage_sticky_pvp}} * {{#var:sticky_hits}} }} }} | |||
{{#vardefine: total_damage |{{#expr: {{#var:damage_sticky }} * {{#var:sticky_hits}} * {{#var:flasks}} }} }} | {{#vardefine: total_damage |{{#expr: {{#var:damage_sticky }} * {{#var:sticky_hits}} * {{#var:flasks}} }} }} | ||
{{#vardefine: total_damage_pvp|{{#expr: {{#var:damage_sticky_pvp}} * {{#var:sticky_hits}} * {{#var:flasks}} }} }} | {{#vardefine: total_damage_pvp|{{#expr: {{#var:damage_sticky_pvp}} * {{#var:sticky_hits}} * {{#var:flasks}} }} }} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Mode !! Regular | ! rowspan=2 | Mode !! colspan=2 | Regular | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |||
! Per Flask !! Total | |||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#var: total_damage}}}}% | | {{formatnum:{{#var: flask_damage}}}}% | ||
|| {{formatnum:{{#var: total_damage}}}}% | |||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#var: total_damage_pvp}}}}% | | {{formatnum:{{#var: flask_damage_pvp}}}}% | ||
|| {{formatnum:{{#var: total_damage_pvp}}}}% | |||
|} | |} | ||
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== Tips and Details == | |||
*This version has both lower cooldown, MP cost and higher damage on a single flask compared to the normal version, making it strictly superior in most scenarios. However, it hits slower than the normal version and lacks its height, allowing mobile opponents to escape easier. | |||
*Since the flasks spread out over a relatively wide area, only wide enough enemies that span past you can be hit by all three of them, though landing two consistently is fairly easy. | |||
<br> | <br> | ||