Anger of Raven: Difference between revisions
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[[Image:Angryraven.png|thumb|300px|Promotional Image for Anger of Raven Update in KR 11/03/2011]] | [[Image:Angryraven.png|thumb|300px|Promotional Image for Anger of Raven Update in KR 11/03/2011]] | ||
Every character in Elsword has their own unique features that set them apart from other characters. | Every character in Elsword has their own unique features that set them apart from other characters. | ||
==Anger of Raven== | |||
[[Image:Ravenawakined.png]]<br> | |||
'''Anger of Raven''' is a system exclusive to [[Raven]]. | |||
[[Image:97i878.png|thumb|right|250px|The Core's neutral state.]] | |||
=== Basic Information === | |||
Upon [[Awakening Mode|awakening]], a Nasod core will appear behind him, which assists him both offensively and defensively. It grows as Raven deals or takes damage (at a slower rate than doing damage), or whenever he uses skills. It has three stages (starting as level 2 upon awakening) and the bigger it is, the stronger it becomes. | |||
If the core is present when awakening ends, Raven will recover HP and MP based on the core's level. | |||
=== Offense mode === | |||
[[Image:20140212211600.jpg|thumb|right|250px|The Core attacking.]] | |||
After Raven hits a foe with any skill and they survive, the core will follow with its attack, turning into a dagger-like shape that rushes at the foe at a linear angle. If no foes are hit, it will return behind Raven at the same level it was before launching. If it does hit, it pierces through all targets hit as it travels a set distance and does not knock down. | |||
* '''Actives''' increase the core level by '''one''' when attacking. | |||
* '''Special actives''' also increase the core's level upon activation. | |||
** '''Bravery''' skills will max the core's level. | |||
** '''Strength''' and '''Tenacity''' skills will only increase the core's level by one or two. | |||
If core is | After attacking, the core's level resets to zero, and it will stop reacting to skills for about a second. This makes it best to wait a moment between skills if using special actives in rapid succession, to make sure that the core will attack with each special active. | ||
=== Defense mode === | |||
[[Image:Ezx3t.png|thumb|right|250px|The Core defending.]] | |||
When Raven is hit by an attack in front of him while standing, the core transforms into a shield that reduces 75% of the damage taken. This shield lasts a short time and the core loses a level each time it forms the shield. If the core is at level 1 when it defends Raven, it will disappear afterwards and will then require the usual conditions to reappear. Raven cannot move during the guarding animation. | |||
In the TW version, Raven can cancel the guarding animation by moving or using other skills. | |||
===Level 3 Awakening=== | ===Level 3 Awakening=== | ||
[[Image: | [[Image:w9e1ea.png|thumb|right|250px|Raven's electric aura.]] | ||
If Raven activates awakening on the third orb (which is depicted as a flaming orb), he will create a dense, small electric aura around him that shocks nearby foes at an interval. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit. | If Raven activates awakening on the third orb (which is depicted as a flaming orb), he will also create a dense, small electric aura around him that shocks nearby foes at an interval. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit. | ||
==Feature Information== | ==Feature Information== | ||
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| [[File:Icon - Raven.png|center|link=Raven]] || Core charging speed +x% (Max: 40%) || x% Chance of core not diminishing after use (Max: 50%) | | [[File:Icon - Raven.png|center|link=Raven]] || Core charging speed +x% (Max: 40%) || x% Chance of core not diminishing after use (Max: 50%) | ||
|} | |} | ||
== Core Related Skills == | |||
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;" | |||
|- | |||
| valign="top" | | |||
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | |||
! Class !! Skill Name | |||
|- | |||
| [[Rage Hearts]] || [[File:RHrageexplosion.png|27px]] [[Awakened Rage]] | |||
|} | |||
| valign="top" | | |||
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | |||
! Class !! Skill Name | |||
|- | |||
| [[Nova Imperator]] || [[File:Nova Imperator - Passive 1.png|27px]] [[Last Resort]] | |||
|} | |||
|- | |||
| valign="top" | | |||
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | |||
! Class !! Skill Name | |||
|- | |||
| [[Venom Taker]] || [[File:VenomTakerPassive1.png|27px]] [[Valasia]] | |||
|- | |||
| [[Venom Taker]] || [[File:VenomTakerPassive2.png|27px]] [[Path of Revenge]] | |||
|} | |||
|} | |||
==Tips and Details== | ==Tips and Details== | ||
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*When launching the Nasod core, the animation for the Nasod core gaining a level will be shown as active and special active hits will cause it to gain a level, but the damage dealt will be when the skill was activated. | *When launching the Nasod core, the animation for the Nasod core gaining a level will be shown as active and special active hits will cause it to gain a level, but the damage dealt will be when the skill was activated. | ||
*The electric aura can be [[Counter Attack|countered]]. | *The electric aura can be [[Counter Attack|countered]]. | ||
==Updates== | ==Updates== | ||
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|} | |} | ||
<br> | <br> | ||
{{SpecialAbilities}} | {{SpecialAbilities}} | ||
{{Guides}} | {{Guides}} |